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Remove the redundant includes bc I were just being lazy
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Procyonae committed Jun 5, 2024
1 parent 47eb971 commit fa1e64e
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Showing 30 changed files with 0 additions and 30 deletions.
1 change: 0 additions & 1 deletion src/activity_handlers.cpp
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Expand Up @@ -72,7 +72,6 @@
#include "messages.h"
#include "mongroup.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "npc.h"
#include "omdata.h"
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1 change: 0 additions & 1 deletion src/addiction.cpp
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Expand Up @@ -21,7 +21,6 @@
#include "generic_factory.h"
#include "init.h"
#include "json_error.h"
#include "morale_types.h"
#include "rng.h"
#include "talker.h"
#include "text_snippets.h"
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1 change: 0 additions & 1 deletion src/avatar.cpp
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Expand Up @@ -55,7 +55,6 @@
#include "messages.h"
#include "mission.h"
#include "morale.h"
#include "morale_types.h"
#include "move_mode.h"
#include "mutation.h"
#include "npc.h"
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1 change: 0 additions & 1 deletion src/bionics.cpp
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Expand Up @@ -67,7 +67,6 @@
#include "material.h"
#include "messages.h"
#include "monster.h"
#include "morale_types.h"
#include "mutation.h"
#include "npc.h"
#include "options.h"
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1 change: 0 additions & 1 deletion src/character_body.cpp
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Expand Up @@ -30,7 +30,6 @@
#include "map.h"
#include "mapdata.h"
#include "messages.h"
#include "morale_types.h"
#include "output.h"
#include "overmapbuffer.h"
#include "pimpl.h"
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1 change: 0 additions & 1 deletion src/character_morale.cpp
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Expand Up @@ -17,7 +17,6 @@
#include "map_iterator.h"
#include "messages.h"
#include "morale.h"
#include "morale_types.h"
#include "pimpl.h"
#include "type_id.h"
#include "units.h"
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1 change: 0 additions & 1 deletion src/construction.cpp
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Expand Up @@ -46,7 +46,6 @@
#include "mapdata.h"
#include "memory_fast.h"
#include "messages.h"
#include "morale_types.h"
#include "mtype.h"
#include "npc.h"
#include "options.h"
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1 change: 0 additions & 1 deletion src/consumption.cpp
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Expand Up @@ -48,7 +48,6 @@
#include "material.h"
#include "messages.h"
#include "monster.h"
#include "morale_types.h"
#include "mutation.h"
#include "npc.h"
#include "options.h"
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1 change: 0 additions & 1 deletion src/crafting.cpp
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Expand Up @@ -56,7 +56,6 @@
#include "map_selector.h"
#include "mapdata.h"
#include "messages.h"
#include "morale_types.h"
#include "mutation.h"
#include "npc.h"
#include "options.h"
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1 change: 0 additions & 1 deletion src/debug_menu.cpp
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Expand Up @@ -85,7 +85,6 @@
#include "mission.h"
#include "mongroup.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "mutation.h"
#include "npc.h"
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1 change: 0 additions & 1 deletion src/iexamine.cpp
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Expand Up @@ -62,7 +62,6 @@
#include "mapdata.h"
#include "messages.h"
#include "mission_companion.h"
#include "morale_types.h"
#include "mtype.h"
#include "mutation.h"
#include "npc.h"
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1 change: 0 additions & 1 deletion src/iuse.cpp
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Expand Up @@ -76,7 +76,6 @@
#include "messages.h"
#include "mongroup.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "music.h"
#include "mutation.h"
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1 change: 0 additions & 1 deletion src/iuse_actor.cpp
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Expand Up @@ -62,7 +62,6 @@
#include "memory_fast.h"
#include "messages.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "music.h"
#include "mutation.h"
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1 change: 0 additions & 1 deletion src/magic_spell_effect.cpp
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Expand Up @@ -49,7 +49,6 @@
#include "monster.h"
#include "monstergenerator.h"
#include "morale.h"
#include "morale_types.h"
#include "mtype.h"
#include "npc.h"
#include "overmapbuffer.h"
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1 change: 0 additions & 1 deletion src/monattack.cpp
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Expand Up @@ -65,7 +65,6 @@
#include "mondefense.h"
#include "monfaction.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "npc.h"
#include "output.h"
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1 change: 0 additions & 1 deletion src/mondeath.cpp
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Expand Up @@ -35,7 +35,6 @@
#include "mattack_common.h"
#include "messages.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "point.h"
#include "rng.h"
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1 change: 0 additions & 1 deletion src/monster.cpp
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Expand Up @@ -48,7 +48,6 @@
#include "mondefense.h"
#include "monfaction.h"
#include "mongroup.h"
#include "morale_types.h"
#include "mtype.h"
#include "mutation.h"
#include "npc.h"
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1 change: 0 additions & 1 deletion src/morale.h
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Expand Up @@ -9,7 +9,6 @@
#include <vector>

#include "calendar.h"
#include "morale_types.h"
#include "type_id.h"

class JsonObject;
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1 change: 0 additions & 1 deletion src/npc.cpp
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Expand Up @@ -51,7 +51,6 @@
#include "messages.h"
#include "mission.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "mutation.h"
#include "npc_class.h"
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1 change: 0 additions & 1 deletion src/npctalk_funcs.cpp
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Expand Up @@ -44,7 +44,6 @@
#include "messages.h"
#include "mission.h"
#include "monster.h"
#include "morale_types.h"
#include "mutation.h"
#include "npc.h"
#include "npctrade.h"
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1 change: 0 additions & 1 deletion src/projectile.cpp
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Expand Up @@ -17,7 +17,6 @@
#include "map_iterator.h"
#include "mapdata.h"
#include "messages.h"
#include "morale_types.h"
#include "rng.h"
#include "translations.h"
#include "type_id.h"
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1 change: 0 additions & 1 deletion src/ranged.cpp
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Expand Up @@ -49,7 +49,6 @@
#include "memory_fast.h"
#include "messages.h"
#include "monster.h"
#include "morale_types.h"
#include "mtype.h"
#include "npc.h"
#include "options.h"
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1 change: 0 additions & 1 deletion src/savegame_json.cpp
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Expand Up @@ -93,7 +93,6 @@
#include "mission.h"
#include "monster.h"
#include "morale.h"
#include "morale_types.h"
#include "mtype.h"
#include "mutation.h"
#include "npc.h"
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1 change: 0 additions & 1 deletion src/timed_event.cpp
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Expand Up @@ -29,7 +29,6 @@
#include "memorial_logger.h"
#include "messages.h"
#include "monster.h"
#include "morale_types.h"
#include "options.h"
#include "rng.h"
#include "sounds.h"
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1 change: 0 additions & 1 deletion tests/iuse_test.cpp
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Expand Up @@ -9,7 +9,6 @@
#include "flag.h"
#include "item.h"
#include "itype.h"
#include "morale_types.h"
#include "player_helpers.h"
#include "type_id.h"
#include "value_ptr.h"
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1 change: 0 additions & 1 deletion tests/mission_test.cpp
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Expand Up @@ -5,7 +5,6 @@
#include "player_helpers.h"
#include "map_helpers.h"
#include "mission.h"
#include "morale_types.h"
#include "npc.h"

static const itype_id itype_test_rock( "test_rock" );
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1 change: 0 additions & 1 deletion tests/modify_morale_test.cpp
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Expand Up @@ -11,7 +11,6 @@
#include "item.h"
#include "map.h"
#include "map_helpers.h"
#include "morale_types.h"
#include "point.h"
#include "type_id.h"

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1 change: 0 additions & 1 deletion tests/morale_test.cpp
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Expand Up @@ -7,7 +7,6 @@
#include "character.h"
#include "item.h"
#include "morale.h"
#include "morale_types.h"
#include "npc.h"
#include "player_helpers.h"
#include "calendar.h"
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1 change: 0 additions & 1 deletion tests/npc_talk_test.cpp
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Expand Up @@ -23,7 +23,6 @@
#include "map.h"
#include "map_helpers.h"
#include "mission.h"
#include "morale_types.h"
#include "npc.h"
#include "npctalk.h"
#include "overmapbuffer.h"
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1 change: 0 additions & 1 deletion tests/reading_test.cpp
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Expand Up @@ -12,7 +12,6 @@
#include "item.h"
#include "itype.h"
#include "map_helpers.h"
#include "morale_types.h"
#include "player_helpers.h"
#include "skill.h"
#include "type_id.h"
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