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* Militia Community * Grammar issues and Re-Lint * Re-Re-Linting * More minor spacing issues * Update 1 * Update specials.json * Update specials.json * Update data/json/mapgen/militia/GM_LODGE_PALETTE.json * Update data/json/mapgen/militia/GM_LODGE_PALETTE.json --------- Co-authored-by: Maleclypse <[email protected]>
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[ | ||
{ | ||
"type": "palette", | ||
"id": "GMLODGEPALETTE", | ||
"terrain": { | ||
"_": "t_region_groundcover_barren", | ||
"%": "t_fence_barbed", | ||
".": "t_floor", | ||
"+": "t_door_c", | ||
"-": "t_wall_w", | ||
";": "t_dirtfloor", | ||
"B": "t_floor", | ||
"C": [ | ||
"t_region_groundcover", | ||
[ "t_grass_long", 1 ], | ||
[ "t_grass_tall", 1 ], | ||
[ "t_region_groundcover", 30 ], | ||
[ "t_region_tree", 1 ] | ||
], | ||
",": [ "t_region_groundcover", [ "t_grass_long", 1 ], [ "t_grass_tall", 1 ], [ "t_region_groundcover", 30 ] ], | ||
"D": "t_floor", | ||
"E": "t_floor", | ||
"G": "t_palisade_gate", | ||
"H": "t_splitrail_fence_h", | ||
"L": "t_floor", | ||
"O": "t_floor", | ||
"S": "t_floor", | ||
"T": "t_tree", | ||
"V": "t_splitrail_fence_v", | ||
"W": "t_wall_wood", | ||
"X": "t_region_groundcover", | ||
"Y": "t_floor", | ||
"Z": "t_floor", | ||
"b": "t_region_groundcover_barren", | ||
"c": "t_floor", | ||
"d": "t_floor", | ||
"f": "t_floor", | ||
"h": "t_floor", | ||
"k": "t_floor", | ||
"n": "t_floor", | ||
"o": "t_carpet_red", | ||
"r": "t_floor", | ||
"s": "t_sidewalk", | ||
"t": "t_floor", | ||
"v": "t_window_domestic", | ||
"w": "t_window_boarded", | ||
"x": "t_region_groundcover", | ||
"y": "t_palisade", | ||
"z": "t_floor", | ||
"|": "t_wall_w", | ||
"~": "t_water_sh", | ||
"Δ": "t_floor", | ||
"@": "t_floor", | ||
"#": "t_floor", | ||
"Ŧ": "t_floor", | ||
"*": "t_floor", | ||
"`": "t_floor", | ||
"1": "t_floor", | ||
"2": "t_floor", | ||
"3": "t_floor", | ||
"4": "t_floor", | ||
"5": "t_floor", | ||
"6": "t_floor", | ||
"7": "t_floor", | ||
"<": "t_wood_stairs_up", | ||
">": "t_wood_stairs_down", | ||
"F": "t_region_groundcover", | ||
"M": "t_region_groundcover", | ||
"?": "t_region_groundcover_barren", | ||
"!": "t_floor", | ||
"(": "t_region_groundcover", | ||
")": "t_region_groundcover" | ||
}, | ||
"furniture": { | ||
"B": "f_bathtub", | ||
"D": "f_trashcan", | ||
"E": "f_bookcase", | ||
"L": "f_locker", | ||
"O": "f_oven", | ||
"S": "f_sink", | ||
"Y": "f_sofa", | ||
"Z": "f_crate_o", | ||
"c": "f_counter", | ||
"d": "f_dresser", | ||
"f": "f_fridge", | ||
"h": "f_chair", | ||
"k": "f_desk", | ||
"n": "f_table", | ||
"r": "f_rack", | ||
"t": "f_toilet", | ||
"z": "f_crate_c", | ||
"1": "f_bigmirror", | ||
"2": "f_floor_lamp", | ||
"3": "f_arcade_machine", | ||
"4": "f_piano", | ||
"5": "f_entertainment_center", | ||
"6": "f_displaycase", | ||
"7": "f_stool", | ||
"8": "f_canvas_wall", | ||
"9": "f_center_groundsheet", | ||
"F": "f_firering", | ||
"M": "f_butcher_rack", | ||
"?": "f_camp_chair", | ||
"`": "f_indoor_plant", | ||
"@": "f_bed", | ||
"‡": "f_woodstove", | ||
"Ŧ": "f_sink", | ||
"#": "f_cupboard", | ||
"Δ": "f_armchair", | ||
"Ʌ": "f_wardrobe", | ||
"^": "f_dryer", | ||
"&": "f_washer", | ||
"*": "f_dishwasher", | ||
"(": "f_rotary_clothesline", | ||
")": "f_sandbag_half", | ||
"!": "f_pool_table" | ||
}, | ||
"items": { | ||
"d": [ | ||
{ "item": "SUS_dresser_mens", "chance": 50, "repeat": [ 1, 2 ] }, | ||
{ "item": "SUS_dresser_womens", "chance": 50, "repeat": [ 1, 2 ] } | ||
], | ||
"!": { "item": "pool_table", "chance": 30, "repeat": [ 1, 2 ] }, | ||
"#": [ | ||
{ "item": "dishes_dining", "chance": 30 }, | ||
{ "item": "tea_dishes", "chance": 10, "repeat": [ 1, 2 ] }, | ||
{ "item": "baked_goods", "chance": 5 }, | ||
{ "item": "groce_condiment", "chance": 10, "repeat": [ 1, 2 ] }, | ||
{ "item": "dining", "chance": 10 } | ||
], | ||
"5": [ | ||
{ "item": "consumer_electronics", "chance": 10, "repeat": [ 1, 3 ] }, | ||
{ "item": "livingroom", "chance": 10, "repeat": [ 1, 3 ] } | ||
], | ||
"f": { "item": "SUS_fridge", "chance": 100 }, | ||
"r": [ | ||
{ "item": "tools_home", "chance": 40 }, | ||
{ "item": "cleaning", "chance": 30, "repeat": [ 1, 2 ] }, | ||
{ "item": "mechanics", "chance": 1, "repeat": [ 1, 2 ] }, | ||
{ "item": "camping", "chance": 10 }, | ||
{ "item": "tools_survival", "chance": 5, "repeat": [ 1, 2 ] } | ||
], | ||
"6": { "item": "home_display_case", "chance": 100 }, | ||
"L": [ | ||
{ "item": "tools_common", "chance": 20, "repeat": [ 1, 2 ] }, | ||
{ "item": "hardware", "chance": 30, "repeat": [ 1, 2 ] }, | ||
{ "item": "cleaning", "chance": 10, "repeat": [ 1, 2 ] } | ||
], | ||
"E": [ { "item": "homebooks", "chance": 40, "repeat": [ 1, 4 ] }, { "item": "games", "chance": 20, "repeat": [ 1, 2 ] } ], | ||
"@": { "item": "bed", "chance": 50 }, | ||
"Z": [ { "item": "SUS_pantry", "chance": 55 }, { "item": "cannedfood", "chance": 80, "repeat": [ 3, 5 ] } ] | ||
} | ||
} | ||
] |
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[ | ||
{ | ||
"type": "npc", | ||
"id": "MILITIA_GUARD1", | ||
"//": "A member of the Gray Moose Lodge, trying to safe in their isolated location", | ||
"class": "MILITIA_GUARD1", | ||
"attitude": 7, | ||
"name_suffix": "Militia Guard", | ||
"mission": 8, | ||
"chat": "TALK_MILITIA_Guard1", | ||
"faction": "GM_militia_faction" | ||
}, | ||
{ | ||
"type": "npc_class", | ||
"id": "MILITIA_GUARD1", | ||
"name": { "str": "Guard" }, | ||
"job_description": "I'm a local guard.", | ||
"traits": [ { "group": "NPC_starting_traits" }, { "group": "Appearance_demographics" } ], | ||
"common": false, | ||
"bonus_int": { "one_in": 4 }, | ||
"bonus_per": { "one_in": 4 }, | ||
"skills": [ | ||
{ | ||
"skill": "ALL", | ||
"level": { "mul": [ { "one_in": 3 }, { "sum": [ { "dice": [ 2, 2 ] }, { "constant": -2 }, { "one_in": 4 } ] } ] } | ||
}, | ||
{ "skill": "mechanics", "bonus": { "one_in": 2 } }, | ||
{ "skill": "electronics", "bonus": { "rng": [ 0, 2 ] } }, | ||
{ "skill": "speech", "bonus": { "rng": [ 3, 5 ] } } | ||
] | ||
}, | ||
{ | ||
"type": "talk_topic", | ||
"id": "TALK_MILITIA_Guard1", | ||
"dynamic_line": { | ||
"u_has_var": "talked_to_LODGEMAIN", | ||
"type": "dialogue", | ||
"context": "first_meeting", | ||
"value": "yes", | ||
"yes": "Hello again.", | ||
"no": "I'm busy on watch duty. Talk to the Boss inside." | ||
}, | ||
"responses": [ | ||
{ "text": "What are you doing?", "topic": "TALK_MILITIA_GUARD1_Introduction" }, | ||
{ "text": "Well I've got to go.", "topic": "TALK_MILITIA_GUARD1_BYE" } | ||
] | ||
}, | ||
{ | ||
"type": "talk_topic", | ||
"id": "TALK_MILITIA_GUARD1_Introduction", | ||
"dynamic_line": "I'm on watch duty. Talk to the Boss. He's inside.", | ||
"responses": [ { "text": "…", "topic": "TALK_NONE" } ] | ||
}, | ||
{ | ||
"type": "talk_topic", | ||
"id": "TALK_MILITIA_GUARD1_BYE", | ||
"dynamic_line": "Stay safe out there. Hate to have to kill you after you've already died.", | ||
"responses": [ { "text": "…", "topic": "TALK_DONE" } ] | ||
} | ||
] |
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