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* Add tainted offal, monster drops for exploding zeds -Add tainted offal as a catch-all for zombie guts other innards -Create monsterdrop for gibs left by boomers -Assign to all death explosion zeds -Give fungal versions NO_CORPSE * Zombie Guts to Harvest and Necro Dusting -Rename tainted offal to tainted innards -Add it to harvest list -Give necro-boomers a unique death drop -Give fungals a unique explode death drop -Assign those new death drops to monsters * Add description snippets for tainted innards * Apply to Collapsed Tower Enemies -Adds two new 'explode' death_drops -Applies them to the following enemies: -gangrenous flesh -gangrenous impaler -gangrenous crawler -scissorlimbs -hanging innards -trapped tendril * Misc. Harvest Add.s -give zapping zombfrog more specific harvest entry -give meatslug harvest to spasming lump and flesh wall (currently only butcher for a single piece of butchery refuse) -reduce ratio for tainted innards in zombie meatslug harvest; the note says no organs but these are not explicitly organs * Add tainted skull and tainted limbs -Add tainted human skull, tainted arm, and tainted leg -Distribute them to death drops and harvest -Gives tainted limbs a disassemble recipe * Include the trench pig Add another death_drop group for zombie beasts that explode and give it to the trench pig. * Update mutagen.json Make shredded zombie limbs non-repairable * Linting * Update mutagen.json Adjust volumes of "arm" and "leg" items to hopefully fix density * Update mutagen.json * Adjust limb materials Simplify tainted limb materials to hopefully fix density issues. * Update known_bad_density.json Test report notes density is fixed for 'arm' and 'leg'. Clearing from log.
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