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[CR] Possibility to fix experimental cyborgs at Rubic's Castle (#74054)
* EasyFixCyborgs Added possibility to fix cyborgs at Rubic's * grammar fix * Update data/json/npcs/classes.json Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update data/json/npcs/exodii/exodii_merchant_talk.json Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * fix json with autoformatter * Changed to item group list * lint * resolve comment issue + some translation * Update data/json/npcs/exodii/exodii_merchant_talk.json Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * fix i think * Apply suggestions from code review * fix text * Apply suggestions from code review Audit CBMs in prototype cyborg recovery. * Update data/json/npcs/classes.json * Apply suggestions from code review --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Maleclypse <[email protected]> Co-authored-by: Kevin Granade <[email protected]>
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