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add butchering profs
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GuardianDll committed Sep 2, 2024
1 parent 9c0bc47 commit b6d2c94
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47 changes: 47 additions & 0 deletions data/json/proficiencies/butchering.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
[
{
"type": "proficiency",
"id": "prof_butchering_basic",
"category": "prof_butchering",
"name": { "str": "Principles of Butchering" },
"description": "You know how to pick up most of the meat from the animal body.",
"can_learn": true,
"time_to_learn": "3 h"
},
{
"type": "proficiency",
"id": "prof_butchering_adv",
"category": "prof_butchering",
"name": { "str": "Butchering Expert" },
"description": "There is very little meat left after your skillful knife movements.",
"can_learn": true,
"time_to_learn": "15 h"
},
{
"type": "proficiency",
"id": "prof_skinning_basic",
"category": "prof_butchering",
"name": { "str": "Principles of Skinning" },
"description": "You stopped making holes in the skin of animals you butcher.",
"can_learn": true,
"time_to_learn": "3 h"
},
{
"type": "proficiency",
"id": "prof_skinning_adv",
"category": "prof_butchering",
"name": { "str": "Skinning Expert" },
"description": "You really know how to skin the animal.",
"can_learn": true,
"time_to_learn": "15 h"
},
{
"type": "proficiency",
"id": "prof_butchery_offal",
"category": "prof_butchering",
"name": { "str": "Evisceration" },
"description": "You know how to properly remove offals from the body.",
"can_learn": true,
"time_to_learn": "3 h"
}
]
6 changes: 6 additions & 0 deletions data/json/proficiencies/proficiency_categories.json
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,12 @@
"name": "Food Handling",
"description": "Proficiencies for cooking and food preparation, as well as experience with food handling tools."
},
{
"type": "proficiency_category",
"id": "prof_butchering",
"name": "Butchering",
"description": "Proficiencies for carving and proper dressing of meat and skin of animals."
},
{
"type": "proficiency_category",
"id": "prof_electronic",
Expand Down
79 changes: 77 additions & 2 deletions src/activity_handlers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -231,7 +231,12 @@ static const morale_type morale_feeling_good( "morale_feeling_good" );
static const morale_type morale_game( "morale_game" );
static const morale_type morale_tree_communion( "morale_tree_communion" );

static const proficiency_id proficiency_prof_butchering_adv( "prof_butchering_adv" );
static const proficiency_id proficiency_prof_butchering_basic( "prof_butchering_basic" );
static const proficiency_id proficiency_prof_butchery_offal( "prof_butchery_offal" );
static const proficiency_id proficiency_prof_dissect_humans( "prof_dissect_humans" );
static const proficiency_id proficiency_prof_skinning_adv( "prof_skinning_adv" );
static const proficiency_id proficiency_prof_skinning_basic( "prof_skinning_basic" );

static const quality_id qual_BUTCHER( "BUTCHER" );
static const quality_id qual_CUT_FINE( "CUT_FINE" );
Expand Down Expand Up @@ -811,6 +816,28 @@ int butcher_time_to_cut( Character &you, const item &corpse_item, const butcher_
if( corpse_item.has_flag( flag_QUARTERED ) ) {
time_to_cut /= 4;
}

if( corpse.harvest->has_entry_type( harvest_drop_flesh ) && ( action == butcher_type::FULL ||
action == butcher_type::QUICK ) ) {
time_to_cut *= 1.25 - ( 0.25 * you.get_proficiency_practice( proficiency_prof_butchering_adv ) );
}

if( corpse.harvest->has_entry_type( harvest_drop_flesh ) && ( action == butcher_type::FULL ||
action == butcher_type::QUICK ) ) {
time_to_cut *= 1.75 - ( 0.75 * you.get_proficiency_practice( proficiency_prof_butchering_basic ) );
}

if( corpse.harvest->has_entry_type( harvest_drop_offal ) && ( action == butcher_type::FULL ||
action == butcher_type::QUICK || action == butcher_type::FIELD_DRESS ) ) {
time_to_cut *= 1.25 - ( 0.25 * you.get_proficiency_practice( proficiency_prof_butchery_offal ) );
}

// Skinning decrease the cutting speed only a little, and decreases the output mostly
if( corpse.harvest->has_entry_type( harvest_drop_skin ) && ( action == butcher_type::FULL ||
action == butcher_type::QUICK || action == butcher_type::SKIN ) ) {
time_to_cut *= 1.25 - ( 0.25 * you.get_proficiency_practice( proficiency_prof_skinning_adv ) );
}

time_to_cut *= ( 1.0f - ( get_player_character().get_num_crafting_helpers( 3 ) / 10.0f ) );
return time_to_cut;
}
Expand Down Expand Up @@ -950,7 +977,7 @@ static std::vector<item> create_charge_items( const itype *drop, int count,

// Returns false if the calling function should abort
static bool butchery_drops_harvest( item *corpse_item, const mtype &mt, Character &you,
butcher_type action )
butcher_type action, int moves_total )
{
const int tool_quality = you.max_quality( action == butcher_type::DISSECT ? qual_CUT_FINE :
qual_BUTCHER, PICKUP_RANGE );
Expand Down Expand Up @@ -1057,6 +1084,26 @@ static bool butchery_drops_harvest( item *corpse_item, const mtype &mt, Characte
roll = 0;
}

if( entry.type == harvest_drop_flesh ) {
roll /= 1.25 - ( 0.25 * you.get_proficiency_practice( proficiency_prof_butchering_adv ) );
}

if( entry.type == harvest_drop_flesh ) {
roll /= 3.2 - ( 2.2 * you.get_proficiency_practice( proficiency_prof_butchering_basic ) );
}

if( entry.type == harvest_drop_offal ) {
roll /= 1.25 - ( 0.25 * you.get_proficiency_practice( proficiency_prof_butchery_offal ) );
}

if( entry.type == harvest_drop_skin ) {
roll /= 1.25 - ( 0.25 * you.get_proficiency_practice( proficiency_prof_skinning_adv ) );
}

if( entry.type == harvest_drop_skin ) {
roll /= 3.2 - ( 2.2 * you.get_proficiency_practice( proficiency_prof_skinning_basic ) );
}

// QUICK BUTCHERY
if( action == butcher_type::QUICK ) {
if( entry.type == harvest_drop_flesh ) {
Expand Down Expand Up @@ -1267,6 +1314,34 @@ static bool butchery_drops_harvest( item *corpse_item, const mtype &mt, Characte
0 ) + 4 );
}

// handle our prof training

if( mt.harvest->has_entry_type( harvest_drop_flesh ) ) {
if( you.has_proficiency( proficiency_prof_butchering_basic ) ) {
you.practice_proficiency( proficiency_prof_butchering_adv,
time_duration::from_seconds<int>( moves_total ) );
} else {
you.practice_proficiency( proficiency_prof_butchering_basic,
time_duration::from_seconds<int>( moves_total ) );
}
}

if( mt.harvest->has_entry_type( harvest_drop_offal ) ) {
you.practice_proficiency( proficiency_prof_butchery_offal,
time_duration::from_seconds<int>( moves_total ) );
}

if( mt.harvest->has_entry_type( harvest_drop_skin ) ) {
if( you.has_proficiency( proficiency_prof_skinning_basic ) ) {
you.practice_proficiency( proficiency_prof_skinning_adv,
time_duration::from_seconds<int>( moves_total ) );
} else {
you.practice_proficiency( proficiency_prof_skinning_basic,
time_duration::from_seconds<int>( moves_total ) );
}
}


// after this point, if there was a liquid handling from the harvest,
// and the liquid handling was interrupted, then the activity was canceled,
// therefore operations on this activity's targets and values may be invalidated.
Expand Down Expand Up @@ -1353,7 +1428,7 @@ void activity_handlers::butcher_finish( player_activity *act, Character *you )
}

// all action types - yields
if( !butchery_drops_harvest( &corpse_item, *corpse, *you, action ) ) {
if( !butchery_drops_harvest( &corpse_item, *corpse, *you, action, act->moves_total ) ) {
// FATAL FAILURE
add_msg( m_warning, SNIPPET.random_from_category( "harvest_drop_default_dissect_failed" ).value_or(
translation() ).translated() );
Expand Down

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