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Merge pull request #74744 from CleverRaven/changelog-weekly-2024-06-24
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Weekly Changelog 2024-06-17 to 2024-06-24
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dseguin authored Jun 27, 2024
2 parents 8918aa2 + d9d435a commit b2c9b79
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18 changes: 18 additions & 0 deletions data/changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -126,6 +126,7 @@ Allow ammo effects to cast spells
Automatic turrets will not fire guns if they are going to overheat
Deconstructing now prompts with potential items, can be toggled off in settings
NPC @ menu: Show morale, medical; Change name, gender, armor sprite
(Currently player only) Factions can take over and loot camps they don't own


## Content:
Expand Down Expand Up @@ -274,6 +275,10 @@ Red Phosphorus Using Matchbox Strikers and Potassium Chloride Using Match-heads
Add brick construction to camp expansions
Clean water in open containers reverts to water after a while
Update the basic gas mask, related filter, filter ammunition, and gas mask bag to modern CDDA standards, add possible inserts and outserts, disassembly recipe, and item group goodness.
Remove the 'Shockstorm' attack from monsters that have it
Adds new endings which are impacted by the strength of other factions
Add white phosphorus and related recipes
Added multiple new guns


## Interface:
Expand Down Expand Up @@ -342,6 +347,7 @@ Warn on setting an auto feature when auto features are off
support selecting all npcs
Change: Container for X -> Pour X into
Show actual real-world distance to mission objective
Add selection menu for cosmetic traits in character creation


## Mods:
Expand Down Expand Up @@ -514,6 +520,11 @@ Summon Mojocycle gets better at lvl 10
[Aftershock] Add the Esper scenario
[Aftershock] Esper additions
[Aftershock] Adds one the Solar Array Overmap special to Aftershock.
Give some map extras CLASSIC tag
[Aftershock] Add Spark to Esper scenario
[Aftershock] Add two versions of the Exosuit Garage, travel to Port Augustmoon, 6 variants of Enclosed Parks to the Exoplanet, and Enforcer station for Aftershock
[Xedra Evolved] Vampires can just drink blood. They can just drink it
[TropiCata] Audit and balance pass on termites and termite accessories


## Balance:
Expand Down Expand Up @@ -590,6 +601,7 @@ Adjust Alpha to make breach harder while supporting future mutations
Lower the warmth values of some undergarments and thin clothes.
Switched Reload Speeds for Plasma Rifle and PPA
Bring volume calculations for player body more in line with realistic examples
Give pebble ammo type recovery chance


## Bugfixes:
Expand Down Expand Up @@ -774,6 +786,9 @@ Fix extension cords falling off when items are turned on
Properly warn if food will cause you to overeat
Not to shatter already shattered armor.
Make farm plots re-tillable in farming extension version 2
Break fake vehicle parts when the real part breaks
Fixes OM Terrains triggering their exit_eoc on entry instead of correctly triggering their entry_eoc
Raw copper wire (weighing 4.747 g) can no longer be disassembled into copper (5 g). New recipe to turn raw copper wire into copper.


## Performance:
Expand Down Expand Up @@ -861,6 +876,8 @@ Add perceived kwarg to pain_eval math function, apply it in Mind Over Matter
refactored ImTuis drawing code to fix a black screen issue, and to improve performance
refactor cataimgui::draw_colored_text
Create header for forward declarations of point types
Check DPS of all items with sufficient DPS
Add IRRITANT_IMMUNE flag for describing immunity to skin irritants


## Build:
Expand All @@ -881,6 +898,7 @@ Fix zlib old-style-cast build breakage
Fix crash with imgui and CMake
Update Flatpak manifest to use clang and include the default soundpack
stl_emulation span::count_ is not const anymore
No longer build object creator in CI nor include it in releases


## I18N and A11Y:
Expand Down

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