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consumes_food fix
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GalacticApple committed May 31, 2024
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1 change: 1 addition & 0 deletions src/faction.h
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Expand Up @@ -144,6 +144,7 @@ class faction_template
bool lone_wolf_faction; // is this a faction for just one person?
itype_id currency; // id of the faction currency
std::vector<faction_price_rule> price_rules; // additional pricing rules
bool consumes_food;
std::map<std::string, std::bitset<npc_factions::rel_types>> relations;
mfaction_str_id mon_faction; // mon_faction_id of the monster faction; defaults to human
std::vector<faction_epilogue_data> epilogue_data;
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