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Merge pull request #77986 from RenechCDDA/fix_camp_crafting_liquid
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Re-allow camps to craft liquid items
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Maleclypse authored Nov 23, 2024
2 parents 98baf15 + 5b4a042 commit 8460335
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/crafting_gui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1856,8 +1856,8 @@ std::pair<Character *, const recipe *> select_crafter_and_crafting_recipe( int &
} else if( !available[line].can_craft ||
!available[line].crafter_has_primary_skill ) {
popup( _( "Crafter can't craft that!" ) );
} else if( !crafter->check_eligible_containers_for_crafting( *current[line],
batch ? line + 1 : 1 ) ) {
} else if( available[line].inv_override == nullptr &&
!crafter->check_eligible_containers_for_crafting( *current[line], batch ? line + 1 : 1 ) ) {
// popup is already inside check
} else if( crafter->lighting_craft_speed_multiplier( *current[line] ) <= 0.0f ) {
popup( _( "Crafter can't see!" ) );
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