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Merge pull request #78395 from Procyonae/MakeBlackBoxVehiclePartInvul…
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…nerable

Make black box always retrievable
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Night-Pryanik authored Dec 9, 2024
2 parents 86713f6 + e5fdb84 commit 7cbfe05
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Showing 3 changed files with 174 additions and 28 deletions.
2 changes: 1 addition & 1 deletion data/json/npcs/missiondef.json
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Expand Up @@ -127,7 +127,7 @@
"offer": "We have the flag but now we need to locate US troops to see what we can do to help. I haven't seen any but I'm figurin' one of those choppers that were flyin' round during th' outbreak would have a good idea. If you can get me a black box from one of the wrecks I'll look into where we might open 'er at.",
"accepted": "Fuck yeah, America!",
"rejected": "Do you have any better ideas?",
"advice": "Survivors were talking about them crashing but I don't know where. If I were a pilot I'd avoid crash landing in a city or forest though.",
"advice": "Survivors were talkin' 'bout seeing 'em falling out of the sky but I don't know where. If I were a pilot I'd avoid crash landing in a city or forest though. Black boxes are housed in the tail to survive the crash so check there when you do find one. Now get to it!",
"inquire": "How 'bout that black box?",
"success": "America, fuck yeah!",
"success_lie": "What?! I oughta whip your ass.",
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6 changes: 1 addition & 5 deletions data/json/vehicleparts/vehicle_parts.json
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Expand Up @@ -588,11 +588,7 @@
"install": { "skills": [ [ "mechanics", 2 ] ], "qualities": [ { "id": "SCREW", "level": 3 }, { "id": "WRENCH", "level": 3 } ] },
"removal": { "skills": [ [ "mechanics", 2 ] ], "using": [ [ "vehicle_screw", 1 ] ] }
},
"breaks_into": [
{ "item": "steel_lump", "count": [ 0, 2 ] },
{ "item": "steel_chunk", "count": [ 1, 3 ] },
{ "item": "e_scrap", "count": [ 1, 2 ] }
],
"breaks_into": [ { "item": "black_box" } ],
"damage_reduction": { "all": 80 },
"variants": [ { "symbols": ";", "symbols_broken": "*" } ]
},
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