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Merge pull request #76943 from RenechCDDA/kill_loadscreen_during_newchar
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Kill loadscreen during character creation
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Maleclypse authored Oct 10, 2024
2 parents b62308e + c422c91 commit 766200d
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/newcharacter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@
#include "inventory.h"
#include "item.h"
#include "json.h"
#include "loading_ui.h"
#include "localized_comparator.h"
#include "magic.h"
#include "magic_enchantment.h"
Expand Down Expand Up @@ -672,6 +673,7 @@ static int calculate_cumulative_experience( int level )

bool avatar::create( character_type type, const std::string &tempname )
{
loading_ui::done();
set_wielded_item( item() );

prof = profession::generic();
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