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Add camps to vanilla factions
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RenechCDDA committed May 9, 2024
1 parent 30f09f6 commit 7232f07
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Showing 2 changed files with 13 additions and 8 deletions.
9 changes: 7 additions & 2 deletions data/json/npcs/factions.json
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,8 @@
"known_by_u": false,
"size": 70,
"power": 100,
"fac_food_supply": { "calories": 115200, "vitamins": { } },
"//": "No food supply, they eat off of robofac's",
"fac_food_supply": { "calories": 0, "vitamins": { } },
"wealth": 75000,
"currency": "RobofacCoin",
"relations": {
Expand All @@ -117,6 +118,7 @@
"known_by_u": false,
"size": 100,
"power": 100,
"//": "FIXME: No camp! One character spawns at the refugee center but can't eat out of their stores",
"fac_food_supply": { "calories": 201600, "vitamins": { } },
"wealth": 100000000,
"relations": {
Expand Down Expand Up @@ -241,7 +243,8 @@
"known_by_u": false,
"size": 5,
"power": 0,
"fac_food_supply": { "calories": 1152, "vitamins": { } },
"//": "No camp, on purpose! These guys will literally starve.",
"fac_food_supply": { "calories": 0, "vitamins": { } },
"wealth": 100,
"relations": {
"lobby_beggars": {
Expand Down Expand Up @@ -361,6 +364,7 @@
"known_by_u": false,
"size": 100,
"power": 100,
"//": "No camp, on purpose! The pilgrim group should probably be full marloss, and not need to eat?",
"fac_food_supply": { "calories": 172800, "vitamins": { } },
"wealth": 25000,
"relations": {
Expand Down Expand Up @@ -534,6 +538,7 @@
"size": 7,
"power": 10,
"currency": "signed_chit",
"//": "Checked down to here. Pick up here later and force push this comment out of existence :^)",
"fac_food_supply": { "calories": 115200, "vitamins": { } },
"wealth": 75000,
"relations": {
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12 changes: 6 additions & 6 deletions data/json/overmap/overmap_special/specials.json
Original file line number Diff line number Diff line change
Expand Up @@ -443,7 +443,7 @@
{ "point": [ 0, 1, 0 ], "overmap": "hive_edge_01_north" },
{ "point": [ 0, 2, 0 ], "overmap": "hive_edge_02_north" },
{ "point": [ 1, 0, 0 ], "overmap": "hive_edge_10_north" },
{ "point": [ 1, 1, 0 ], "overmap": "hive_north" },
{ "point": [ 1, 1, 0 ], "overmap": "hive_north", "camp": "apis_hive", "camp_name": "???" },
{ "point": [ 1, 2, 0 ], "overmap": "hive_edge_12_north" },
{ "point": [ 2, 0, 0 ], "overmap": "hive_edge_20_north" },
{ "point": [ 2, 1, 0 ], "overmap": "hive_edge_21_north" },
Expand Down Expand Up @@ -2080,7 +2080,7 @@
{ "point": [ 9, 6, 0 ], "overmap": "evac_center_10_north" },
{ "point": [ 5, 7, 0 ], "overmap": "evac_center_11_north" },
{ "point": [ 6, 7, 0 ], "overmap": "evac_center_12_north" },
{ "point": [ 7, 7, 0 ], "overmap": "evac_center_13_north" },
{ "point": [ 7, 7, 0 ], "overmap": "evac_center_13_north", "camp": "free_merchants", "camp_name": "Refugee Center" },
{ "point": [ 8, 7, 0 ], "overmap": "evac_center_14_north" },
{ "point": [ 9, 7, 0 ], "overmap": "evac_center_15_north" },
{ "point": [ 5, 8, 0 ], "overmap": "evac_center_16_north" },
Expand Down Expand Up @@ -2680,7 +2680,7 @@
{ "point": [ 1, 7, 1 ], "overmap": "ranch_camp_65_roof_north" },
{ "point": [ 2, 7, 0 ], "overmap": "ranch_camp_66_north" },
{ "point": [ 2, 7, 1 ], "overmap": "ranch_camp_66_roof_north" },
{ "point": [ 3, 7, 0 ], "overmap": "ranch_camp_67_north" },
{ "point": [ 3, 7, 0 ], "overmap": "ranch_camp_67_north", "camp": "tacoma_commune", "camp_name": "Tacoma" },
{ "point": [ 3, 7, 1 ], "overmap": "ranch_camp_67_roof_north" },
{ "point": [ 4, 7, 0 ], "overmap": "ranch_camp_68_north" },
{ "point": [ 4, 7, 1 ], "overmap": "ranch_camp_68_roof_north" },
Expand Down Expand Up @@ -3583,7 +3583,7 @@
{ "point": [ 2, -1, 0 ], "overmap": "robofachq_surface_road2_north" },
{ "point": [ 3, -1, 0 ], "overmap": "robofachq_surface_road3_north" },
{ "point": [ 0, 0, 0 ], "overmap": "robofachq_surface_parking_north" },
{ "point": [ 1, 0, 0 ], "overmap": "robofachq_surface_entrance_north" },
{ "point": [ 1, 0, 0 ], "overmap": "robofachq_surface_entrance_north", "camp": "robofac", "camp_name": "Hub 01" },
{ "point": [ 2, 0, 0 ], "overmap": "robofachq_surface_car_entrance_north" },
{ "point": [ 3, 0, 0 ], "overmap": "robofachq_surface_a3_north" },
{ "point": [ 0, 1, 0 ], "overmap": "robofachq_surface_b0_north" },
Expand Down Expand Up @@ -3685,7 +3685,7 @@
"id": "isolated_road",
"overmaps": [
{ "point": [ 0, 0, 0 ], "overmap": "isolated_road_field_0" },
{ "point": [ 1, 0, 0 ], "overmap": "isolated_house_farm_gunsmith" },
{ "point": [ 1, 0, 0 ], "overmap": "isolated_house_farm_gunsmith", "camp": "isolated_artisans", "camp_name": "Cody & Jay" },
{ "point": [ 0, 1, 0 ], "overmap": "isolated_house_farm_blacksmith" },
{ "point": [ 1, 0, 1 ], "overmap": "isolated_house_farm_roof_gunsmith" },
{ "point": [ 0, 1, 1 ], "overmap": "isolated_house_farm_roof_blacksmith" },
Expand Down Expand Up @@ -7041,7 +7041,7 @@
"id": "bunker shop",
"overmaps": [
{ "point": [ 0, 0, 0 ], "overmap": "bunker_shop_g_south" },
{ "point": [ 0, 0, -1 ], "overmap": "bunker_shop_b_south" }
{ "point": [ 0, 0, -1 ], "overmap": "bunker_shop_b_south", "camp": "wasteland_scavengers", "camp_name": "Merchant" }
],
"connections": [ { "point": [ 0, -1, 0 ], "terrain": "road", "existing": true, "connection": "local_road", "from": [ 0, 0, 0 ] } ],
"locations": [ "field", "forest_without_trail" ],
Expand Down

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