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remove the comment as well
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GuardianDll authored Sep 9, 2024
1 parent f4847fb commit 6e83b2b
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion src/lightmap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -233,7 +233,6 @@ bool map::build_vision_transparency_cache( const int zlev )
}

// This segment handles blocking vision through TRANSLUCENT flagged terrain.
// 60 tile radius should cover all potentially visible tiles.
for( const tripoint &loc : points_in_radius( p, MAX_VIEW_DISTANCE ) ) {
if( loc == p ) {
// The tile player is standing on should always be visible
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