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Replace snippets p7
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Uwuewsky committed Sep 23, 2024
1 parent ec9f581 commit 64b8a84
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8 changes: 4 additions & 4 deletions data/json/npcs/exodii/exodii_Luliya.json
Original file line number Diff line number Diff line change
Expand Up @@ -147,7 +147,7 @@
"dynamic_line": "&You press your stethoscope to the chest of the figure and hear a clear, strong heartbeat and a strange whirring sound that sounds like clockwork.",
"responses": [
{ "text": "So she's alive then.", "topic": "TALK_LULIYA" },
{ "text": "Probably fine then. Anyway, I need to move along.", "topic": "TALK_DONE" }
{ "text": "Probably fine then. <end_talking_leave>", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -157,7 +157,7 @@
"speaker_effect": { "effect": { "u_add_var": "general_language_u_not_english_luliya", "value": "yes" } },
"responses": [
{ "text": "All right then. You seem to understand what I mean. And the word no.", "topic": "TALK_LULIYA" },
{ "text": "Fine. Anyway, I need to move along.", "topic": "TALK_DONE" }
{ "text": "Fine. <end_talking_leave>", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -174,7 +174,7 @@
"speaker_effect": { "effect": { "u_add_var": "general_language_u_not_arabic_luliya", "value": "yes" } },
"responses": [
{ "text": "All right then. It seems like you do kind of understand it though.", "topic": "TALK_LULIYA" },
{ "text": "Fine. Anyway, I need to move along.", "topic": "TALK_DONE" }
{ "text": "Fine. <end_talking_leave>", "topic": "TALK_DONE" }
]
},
{
Expand Down Expand Up @@ -231,7 +231,7 @@
},
"responses": [
{ "text": "Fun, thank you for playing with me, Luliya.", "topic": "TALK_LULIYA" },
{ "text": "Fun, thank you. Anyway I have to go.", "topic": "TALK_DONE" }
{ "text": "Fun, thank you. <end_talking_leave>", "topic": "TALK_DONE" }
]
}
]
44 changes: 22 additions & 22 deletions data/json/npcs/exodii/exodii_merchant_missions.json
Original file line number Diff line number Diff line change
Expand Up @@ -85,8 +85,8 @@
{ "text": "What's \"the ol' Scythy\"?", "topic": "TALK_EXODII_MERCHANT_Scythean" },
{ "text": "Why can't one of you do this?", "topic": "TALK_EXODII_MERCHANT_mission_1_explain" },
{ "text": "Tell me more about this job that you can't do.", "topic": "TALK_EXODII_MERCHANT_mission_1_intro1" },
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -107,8 +107,8 @@
"text": "OK, fine. Tell me more about this job that you can't do.",
"topic": "TALK_EXODII_MERCHANT_mission_1_intro1"
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -129,8 +129,8 @@
"text": "What exactly do you want me to do? Scout out this bunker and contact the people in it?",
"topic": "TALK_EXODII_MERCHANT_mission_1_intro2"
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -153,7 +153,7 @@
"text": "So you want me to go there, see what's inside the walls, look around a little, and then let you know if I see anything, but if someone tries to talk to me, not mention you or your people?",
"topic": "TALK_EXODII_MERCHANT_mission_1_understood"
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I'm gonna need to think on this one. See you later, Rubik.", "topic": "TALK_DONE" }
]
},
Expand All @@ -170,7 +170,7 @@
"text": "So you want me to go there, see what's inside the walls, look around a little, and then let you know if I see anything, but if someone tries to talk to me, not mention you or your people?",
"topic": "TALK_EXODII_MERCHANT_mission_1_understood"
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I'm gonna need to think on this one. See you later, Rubik.", "topic": "TALK_DONE" }
]
},
Expand All @@ -186,7 +186,7 @@
"text": "So you want me to go there, see what's inside the walls, look around a little, and then let you know if I see anything, but if someone tries to talk to me, not mention you or your people?",
"topic": "TALK_EXODII_MERCHANT_mission_1_understood"
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I'm gonna need to think on this one. See you later, Rubik.", "topic": "TALK_DONE" }
]
},
Expand Down Expand Up @@ -245,7 +245,7 @@
"topic": "TALK_DONE"
},
{ "text": "Maybe later, can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "Not right now, I have to go.", "topic": "TALK_DONE" }
{ "text": "Not right now. <end_talking_leave>", "topic": "TALK_DONE" }
]
},
{
Expand Down Expand Up @@ -318,8 +318,8 @@
"topic": "TALK_EXODII_MERCHANT_mission_2_intro1"
},
{ "text": "What? A jut? Fig and a fiddle?", "topic": "TALK_EXODII_MERCHANT_mission_2_clarify" },
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -334,8 +334,8 @@
"text": "OK, got it. A metal and concrete building with some kind of metal pole on top that you want me to fix",
"topic": "TALK_EXODII_MERCHANT_mission_2_intro1"
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand Down Expand Up @@ -370,8 +370,8 @@
"topic": "TALK_EXODII_MERCHANT_jaryi",
"effect": [ { "math": [ "know_jaryi", "=", "1" ] } ]
},
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -387,7 +387,7 @@
"topic": "TALK_EXODII_MERCHANT_jaryi2"
},
{ "text": "What were you talking about before?", "topic": "TALK_EXODII_MERCHANT_mission_2_intro1" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -400,8 +400,8 @@
"speaker_effect": { "effect": { "u_add_var": "knowledge_rubik_jaryi_u_knows_exodiilore", "value": "yes" } },
"responses": [
{ "text": "Yeah, let's talk about business again.", "topic": "TALK_EXODII_MERCHANT_mission_2_intro1" },
{ "text": "Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I've gotta go. See you later, Rubik.", "topic": "TALK_DONE" }
{ "text": "<done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "<end_talking_leave> See you later, Rubik.", "topic": "TALK_DONE" }
]
},
{
Expand All @@ -415,7 +415,7 @@
{ "text": "Then I'll find it.", "topic": "TALK_DONE", "effect": { "assign_mission": "EXODII_MISSION_WAREHOUSE" } },
{ "text": "Any clues on how to find it?", "topic": "TALK_EXODII_MERCHANT_mission_2_find" },
{ "text": "What's in this for me?", "topic": "TALK_EXODII_MERCHANT_mission_2_reward" },
{ "text": "I need a moment. Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I need a moment. <done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I'm gonna need to think on this one. See you later, Rubik.", "topic": "TALK_DONE" }
]
},
Expand All @@ -430,7 +430,7 @@
{ "text": "Then I'll find it.", "topic": "TALK_DONE", "effect": { "assign_mission": "EXODII_MISSION_WAREHOUSE" } },
{ "text": "Shouldn't your quads be able to do that?", "topic": "TALK_EXODII_MERCHANT_mission_2_explain" },
{ "text": "What's in this for me?", "topic": "TALK_EXODII_MERCHANT_mission_2_reward" },
{ "text": "I need a moment. Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I need a moment. <done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I'm gonna need to think on this one. See you later, Rubik.", "topic": "TALK_DONE" }
]
},
Expand All @@ -445,7 +445,7 @@
{ "text": "Then I'll find it.", "topic": "TALK_DONE", "effect": { "assign_mission": "EXODII_MISSION_WAREHOUSE" } },
{ "text": "Shouldn't your quads be able to do that?", "topic": "TALK_EXODII_MERCHANT_mission_2_explain" },
{ "text": "Any clues on how to find it?", "topic": "TALK_EXODII_MERCHANT_mission_2_find" },
{ "text": "I need a moment. Can we talk about something else?", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I need a moment. <done_conversation_section>", "topic": "TALK_EXODII_MERCHANT_Talk" },
{ "text": "I'm gonna need to think on this one. See you later, Rubik.", "topic": "TALK_DONE" }
]
},
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