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Merge pull request #78437 from CleverRaven/changelog-weekly-2024-12-09
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Weekly Changelog 2024-12-02 to 2024-12-09
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kevingranade authored Dec 11, 2024
2 parents ba096a2 + 7b09ca8 commit 45a6633
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9 changes: 9 additions & 0 deletions data/changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -407,6 +407,8 @@ Wildlife foods adjust morale
Add dormant zombies to more locations
Add tupelo and nannyberry, hobblebush and autumn olive trees
New exodii rifle
Remade the 3x3 hospital
Some houses are under construction


## Interface:
Expand Down Expand Up @@ -532,6 +534,9 @@ shorten `memorize` hint in crafting GUI search
some little improvements to the AIM drop menu
Allow fine user customization of ImGui colors
Migrate scores window to imgui
Audit `satiety`
Add filter for body part coverage to the crafting GUI
Add filter for clothing layer to the crafting GUI, AIM, inventory etc.


## Mods:
Expand Down Expand Up @@ -873,6 +878,9 @@ Mods can add categories to the help menu
Martial Mastery: Insight is cleared when using other martial arts
[MoM] Change id of Sense Minds sensing effect to use new tileset sprite
[MoM/XE] Add deactivate_conditions to recurring EoCs that don't need to recur for everyone
[Xedra Evolved] Add new time related powers for each default dream class
Aftershock: Replace exosuit forcefield with backpack generator
[MoM] Add new `u_cancel_activity` to unlocking new power/wakeful rest


## Balance:
Expand Down Expand Up @@ -1371,6 +1379,7 @@ fix limb drying rate and related test data
crash on keybind reset in UILIST
Fix broken macOS build due removed folder
Fix an EOC that was looping infinitely and starting more loops as you travel
Allow attacking with CANNOT_MOVE flag


## Performance:
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