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Weekly Changelog 2024-12-09 to 2024-12-16
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dseguin committed Dec 16, 2024
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Expand Up @@ -192,6 +192,10 @@ Items salvaged from cutting will now be placed in vehicle, if you're cutting the
tile layering supports item variants
Some herbivore threshold mutants can now eat usually unpalatable raw fruit and vegetables
Query the player on whether they really want to cut up other people's stuff
Relaxing with Alonso is now fun
Prompt before oxytorch activity if you don't have enough gas
Ability to hide/unhide revealed wall wiring by examining it
Special vision enchantment for Antennae mutation


## Content:
Expand Down Expand Up @@ -409,6 +413,9 @@ Add tupelo and nannyberry, hobblebush and autumn olive trees
New exodii rifle
Remade the 3x3 hospital
Some houses are under construction
Adds car crashes into existing buildings. Initial implementation includes three houses that can spawn with this variant.
fungalize stages for rest of zombies
Adds the potential for car crash structure damage to compatible bungalow houses.


## Interface:
Expand Down Expand Up @@ -537,6 +544,12 @@ Migrate scores window to imgui
Audit `satiety`
Add filter for body part coverage to the crafting GUI
Add filter for clothing layer to the crafting GUI, AIM, inventory etc.
Crafting GUI: Filter recipes by what can fit into the result (longest_side, volume, mass)
Migrate popups in pocket settings menu to ImGui
Migrate martial arts details window to imgui
Add sorting by price to weight ratio
Filter items by can_contain `L:`, `V:`, `M:` (longest_side, volume, mass); affects AIM, inventory…
Fixes and standardizes spelling and punctuation


## Mods:
Expand Down Expand Up @@ -881,6 +894,35 @@ Martial Mastery: Insight is cleared when using other martial arts
[Xedra Evolved] Add new time related powers for each default dream class
Aftershock: Replace exosuit forcefield with backpack generator
[MoM] Add new `u_cancel_activity` to unlocking new power/wakeful rest
[Xedra Evolved] Moon's tears battleaxe copies from hardened steel battleaxe
[MoM] Eaters can't attack through walls
[MoM] Add Vitakinetic power Degenerating Touch
[MoM] Add help files
Aftershock: Shield bionics deploy Riemman shields
[Xedra Evolved] Add more wilderness spooky messages
[Xedra Evolved] Add Exhalation of Ashes spell to salamanders
[Magiclysm] Add Mind Crush spell
[Magiclysm] Balance everburning torch and magical reading light by swapping their prices
[MoM] Psi passives turn off if you can't use psionics
[Magiclysm/Xedra Evolved] Animals can't do that
[Magiclysm] Ravenfolk tweaks
[XE] Gracken Stomach Traits
[MoM] Add `mon_hologram` appearance to Astral Projection
[Magiclysm/Innawood] Revamp goblin/orc drops to separate itemgroups, make them fit Innawood
[Magiclysm] The Forge of Wonders puts no value on food or drink, minimal value on guns and ammo (except the pirates)
[Magiclysm/Innawood] Allow troll caves to spawn innawood
[Magiclysm] Rock trolls actually turn to stone
[Magiclysm] Give elves their own sight trait instead of using fey vision
[MoM] Add the Font of Vitality, the tier 3 feral vitakinetic
[Magiclysm] Add Imperishable Light spell
[MoM] Gateway now auto-ends activity, attunes slightly faster, documention fixed
[Magiclysm] Add sprite override to Spirit-Walking
[Magiclysm] Add PHASE_DISTANCE to Traverse the Wilds
[Magiclysm] Add Carmine Infusion biomancer spell
[Magiclysm] Sacrificial Regrowth / Renewing the Forest rework
[Magiclysm/Innawood] Add the giant trees as points of interest (sans druid base)
[Magiclysm] Rework Wildshape cloaks
[Xedra Evolved] Add Time Related Monsters


## Balance:
Expand Down Expand Up @@ -1010,6 +1052,9 @@ Rework faction camp mission travel calculations
Long sticks can now be found in the forest trash group, too
Stone walls (the non-dry variants using mortar) now require more than 3l of rocks to build
Washing kits are now craftable in the dark
Merge peanut butter and imitation peanutbutter
Add cut produce to more recipes
Add awl quality to swiss army knife


## Bugfixes:
Expand Down Expand Up @@ -1380,6 +1425,25 @@ crash on keybind reset in UILIST
Fix broken macOS build due removed folder
Fix an EOC that was looping infinitely and starting more loops as you travel
Allow attacking with CANNOT_MOVE flag
[Xedra Evolved] Fix ierde faction relations
fix checks for charges in EoC, excluding items with flags that do not have own charges
Microlab glass walls and doors now break into reinf concrete flooring
Typo fixed for 'f_empty_spike' involving bash drops
Add cut pepper byproduct to bell pepper & chili pepper seeds recipes
Fix negative sound when smashing satellite dish
Make barter / volume sorting account for stack size
[Magiclysm] Reduce zombie dwarves' speed
[Innawood] Fix scrap from hematite giving too much scrap
Change the material of armored gauntlets from iron to steel
[Magiclysm] Freshup up bile fix
[Magiclysm] Fix Sacrificial Regrowth
[MoM] Fix Suppression Belt
Fix crashes in macOS due to parsing UTF8 string improperly
Faction camp clearcutting works on rural roads again
cataimgui::TextColoredParagraph can now handle a < followed by a tag
Killing hostile NPCs won't give "Killed innocent" morale debuff anymore
Fix currently selected item not being visible in some menus
Fixes Jewelry store mapgen.


## Performance:
Expand Down Expand Up @@ -1420,6 +1484,7 @@ Cache mutation trait flags
Cache item info for crafting GUI full-text search
Vehicles are slightly more efficient
vision_transparency_cache isn't rebuilt if transparency_cache_dirty isn't set
AIM cache filter function once


## Infrastructure:
Expand Down Expand Up @@ -1529,6 +1594,9 @@ Traps can directly trigger EoCs as their action
Replace point constants with static class members
Upgrade ImGui to version to 1.91.5
less verbose reading of layering.json
Imgui input popups
Retired mingw cross compile build
Script for updating Translate Complex Dialogue mod

## Build:
Support Mac arm64 build
Expand Down Expand Up @@ -1558,6 +1626,7 @@ Allow the game to build on OSX
Fix mac builds post freetype dependency addition
Add imgui_stdlib to CMake
Fixes potential artifact poisoning route in CI
Update vcpkg commit to new mainline, remove portfile override


## I18N and A11Y:
Expand Down

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