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Merge pull request #77412 from Standing-Storm/sky-island-bio-ops
[Sky Island] Re-add zombie bio operators to Sky Island
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[ | ||
{ | ||
"type": "item_group", | ||
"subtype": "collection", | ||
"id": "mon_zombie_bio_op_death_drops", | ||
"magazine": 100, | ||
"ammo": 60, | ||
"entries": [ | ||
{ | ||
"distribution": [ | ||
{ "group": "clothing_soldier_set", "prob": 65, "damage": [ 1, 4 ] }, | ||
{ "group": "clothing_soldier_winter_set", "prob": 35, "damage": [ 1, 4 ] } | ||
] | ||
}, | ||
{ | ||
"distribution": [ | ||
{ | ||
"group": "military_standard_assault_rifles", | ||
"contents-group": "sopmod", | ||
"prob": 75, | ||
"damage": [ 0, 4 ], | ||
"dirt": [ 0, 6000 ] | ||
}, | ||
{ | ||
"group": "military_standard_lmgs", | ||
"contents-item": "shoulder_strap", | ||
"prob": 4, | ||
"damage": [ 0, 4 ], | ||
"dirt": [ 0, 6000 ] | ||
}, | ||
{ | ||
"group": "military_standard_lmgs", | ||
"contents-item": [ "shoulder_strap", "acog_scope" ], | ||
"prob": 6, | ||
"damage": [ 0, 4 ], | ||
"dirt": [ 0, 6000 ] | ||
}, | ||
{ | ||
"group": "military_standard_shotguns", | ||
"contents-item": "shoulder_strap", | ||
"prob": 5, | ||
"damage": [ 0, 4 ], | ||
"dirt": [ 0, 6000 ] | ||
} | ||
], | ||
"prob": 10 | ||
}, | ||
{ "group": "infantry_common_gear" }, | ||
{ | ||
"distribution": [ | ||
{ "group": "military_standard_grenades", "count": [ 1, 3 ], "prob": 80 }, | ||
{ "item": "40x46mm_m433", "charges": [ 1, 3 ], "prob": 20 } | ||
], | ||
"prob": 20 | ||
}, | ||
{ "group": "military_patrol_food" }, | ||
{ | ||
"collection": [ { "group": "infantry_officer_gear", "prob": 90 }, { "group": "infantry_medical_gear", "prob": 80 } ] | ||
}, | ||
{ "group": "wallets", "prob": 10 }, | ||
{ "group": "pocket_cigar", "prob": 15 }, | ||
{ "group": "misc_smoking_legal", "prob": 30 }, | ||
{ "item": "dog_tag", "prob": 40 } | ||
] | ||
} | ||
] |
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[ | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_CENTRAL_LAB", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_LAB", | ||
"default": "mon_zombie_scientist", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 50, "cost_multiplier": 5 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_LAB_SURFACE", | ||
"default": "mon_zombie_scientist", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 50, "cost_multiplier": 5 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_LAB_SECURITY", | ||
"default": "mon_zombie_labsecurity", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 50, "cost_multiplier": 5 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"//": "Used in the military bunker", | ||
"name": "GROUP_MIL_BASE", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_MAYBE_MIL", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_MIL_STRONG", | ||
"//": "Used in the military bunker, LIXA and Hub01 convoy ambush", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] | ||
}, | ||
{ | ||
"name": "GROUP_MIL_EXTRA", | ||
"type": "monstergroup", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 4 } ] | ||
}, | ||
{ | ||
"type": "monstergroup", | ||
"name": "GROUP_BUNKER", | ||
"monsters": [ { "monster": "mon_zombie_bio_op", "weight": 150, "cost_multiplier": 10 } ] | ||
} | ||
] |
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[ | ||
{ | ||
"id": "mon_zombie_bio_op", | ||
"type": "MONSTER", | ||
"name": { "str": "zombie bio-operator" }, | ||
"description": "This armored soldier zombie appears to have been some sort of special forces agent. Its malfunctioning equipment sends out occasional showers of sparks.", | ||
"copy-from": "mon_zombie_base", | ||
"diff": 5, | ||
"hp": 120, | ||
"speed": 95, | ||
"color": "red_cyan", | ||
"melee_skill": 7, | ||
"melee_dice": 3, | ||
"melee_dice_sides": 6, | ||
"melee_damage": [ { "damage_type": "electric", "amount": 4 } ], | ||
"luminance": 4, | ||
"special_attacks": [ { "id": "bio_op_takedown", "cooldown": 20 } ], | ||
"special_when_hit": [ "ZAPBACK", 75 ], | ||
"death_drops": "mon_zombie_bio_op_death_drops", | ||
"armor": { "bash": 10, "cut": 18, "bullet": 14, "electric": 3 }, | ||
"dissect": "dissect_mon_zomborg", | ||
"extend": { | ||
"weakpoint_sets": [ "wps_humanoid_body_armor", "wps_humanoid_open_helmet", "wps_humanoid_gasmask" ], | ||
"families": [ "prof_wp_syn_armored" ], | ||
"flags": [ "ELECTRIC" ] | ||
} | ||
} | ||
] |