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Rename Psychopath trait in a few places (#75481)
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* Rename trait in NPC dialog

* Update vampire_mentor.json

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Co-authored-by: strategictraveler <>
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strategictraveler authored Aug 7, 2024
1 parent 822c4ee commit 293f801
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{ "text": "I'm sorry.", "topic": "TALK_FREE_MERCHANTS_MERCHANT_AboutGreeting_End" },
{ "text": "That sounds a little cruel.", "topic": "TALK_FREE_MERCHANTS_MERCHANT_AboutGreeting_Cruel" },
{
"text": "[Cannibal + Psychopath] Wait, I thought you were having food problems.",
"text": "[Cannibal + Uncaring] Wait, I thought you were having food problems.",
"topic": "TALK_FREE_MERCHANTS_MERCHANT_AboutGreeting_Cannibal",
"condition": { "and": [ { "u_has_trait": "CANNIBAL" }, { "u_has_trait": "PSYCHOPATH" } ] }
}
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2 changes: 1 addition & 1 deletion data/mods/Xedra_Evolved/npc/vampire_mentor.json
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"topic": "TALK_VAMPIRE_MENTOR_SACRIFICE_2"
},
{
"text": "[Killer or Psychopath] Make someone love me and then kill them in return for immortality and power? What's the downside?",
"text": "[Killer or Uncaring] Make someone love me and then kill them in return for immortality and power? What's the downside?",
"topic": "TALK_VAMPIRE_MENTOR_SACRIFICE_1",
"condition": { "or": [ { "u_has_trait": "KILLER" }, { "u_has_trait": "PSYCHOPATH" } ] },
"effect": { "assign_mission": "KILL_YOUR_BEST_FRIEND" }
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