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[Magiclysm] Make Magic Shop NPC no longer guaranteed spawn (#78930)
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* Relocate Magic Shop to new City Specials folder, Magic shop can now spawn without the Healer.

* Kick Test
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QuillInkwell authored Jan 4, 2025
1 parent a6e3198 commit 1d63ab7
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Showing 3 changed files with 8 additions and 6 deletions.
4 changes: 0 additions & 4 deletions data/mods/Magiclysm/obsolete/camp_placement.json
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"type": "camp_migration",
"camp_migrations": { "name": "Forge of Wonders", "overmap_terrain": "forge_3A", "faction": "forge_lords" }
},
{
"type": "camp_migration",
"camp_migrations": { "name": "Healer's respite", "overmap_terrain": "magic_shop", "faction": "healers_grey" }
},
{
"type": "camp_migration",
"camp_migrations": { "name": "Old Wizard", "overmap_terrain": "lake_retreat_z3", "faction": "wizards_ancient" }
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"K": { "item": "allclothes", "chance": 20, "repeat": [ 1, 2 ] },
"B": { "item": "magic_shop_books", "chance": 20, "repeat": [ 1, 2 ] }
},
"place_npcs": [ { "class": "healer_priest", "x": 10, "y": 10 } ]
"place_nested": [ { "chunks": [ [ "NPC_healer_priest", 20 ], [ "null", 80 ] ], "x": 10, "y": 10 } ]
}
},
{
"type": "mapgen",
"method": "json",
"nested_mapgen_id": "NPC_healer_priest",
"object": { "mapgensize": [ 1, 1 ], "rows": [ " " ], "place_npcs": [ { "class": "healer_priest", "x": 0, "y": 0 } ] }
},
{
"type": "mapgen",
"method": "json",
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2 changes: 1 addition & 1 deletion data/mods/Magiclysm/worldgen/multitile_city_buildings.json
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"id": "magic_shop",
"locations": [ "land" ],
"overmaps": [
{ "point": [ 0, 0, 0 ], "overmap": "magic_shop_north", "camp": "healers_grey", "camp_name": "Healer's respite" },
{ "point": [ 0, 0, 0 ], "overmap": "magic_shop_north" },
{ "point": [ 0, 0, 1 ], "overmap": "magic_shop_2ndfloor_north" },
{ "point": [ 0, 0, 2 ], "overmap": "magic_shop_roof_north" }
]
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