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Add WATERWALKING flag, implement it in Magiclysm/MoM/XE (#75135)
* Initial commit * Update src/avatar_action.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update src/character.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update src/character.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update src/game.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update src/game.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update src/game.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Kick tests --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
[ | ||
{ | ||
"id": "aura_druid_waterwalk", | ||
"type": "ARMOR", | ||
"name": "Waterstrider's Walk", | ||
"description": "You can easily walk on the surface of the water.", | ||
"weight": "0 g", | ||
"volume": "0 ml", | ||
"price": "0 cent", | ||
"material": [ "concentrated_mana" ], | ||
"symbol": "O", | ||
"color": "blue", | ||
"flags": [ | ||
"AURA", | ||
"SEMITANGIBLE", | ||
"ONLY_ONE", | ||
"PADDED", | ||
"INTEGRATED", | ||
"ALLOWS_NATURAL_ATTACKS", | ||
"TRADER_AVOID", | ||
"WATER_FRIENDLY", | ||
"NO_REPAIR", | ||
"NO_TAKEOFF", | ||
"ZERO_WEIGHT", | ||
"NONCONDUCTIVE", | ||
"FLOTATION" | ||
], | ||
"relic_data": { | ||
"passive_effects": [ | ||
{ | ||
"has": "WORN", | ||
"condition": "ALWAYS", | ||
"values": [ { "value": "MAX_MANA", "add": 0 } ], | ||
"ench_effects": [ { "effect": "effect_item_protection_water", "intensity": 1 } ] | ||
} | ||
] | ||
} | ||
} | ||
] |
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