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Merge pull request #72549 from CleverRaven/kevingranade-patch-3
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fix range of local coordinates in docs
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Maleclypse authored Mar 24, 2024
2 parents 6c8db43 + 12c6991 commit 03988ba
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2 changes: 1 addition & 1 deletion doc/POINTS_COORDINATES.md
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Expand Up @@ -22,7 +22,7 @@ Two origins for map square coordinates are common:
for the whole game, relative to a fixed origin.
* **Local** coordinates, which are relative to the corner of the current "reality
bubble", or `map` roughly centered on the avatar. In local map square
coordinates, `x` and `y` values will both fall in the range [0,120).
coordinates, `x` and `y` values will both fall in the range [0,132).

The next scale is **submap** (sm) coordinates. One submap is 12x12
(`SEEX`x`SEEY`) map squares. Submaps are the scale at which chunks of the map
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