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Merge pull request #77537 from sparr/stop_the_bleeding
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Actually stop bleeding with bandages
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Maleclypse authored Nov 3, 2024
2 parents 3bf0d09 + 1ebafc4 commit 00c818b
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/iuse_actor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3523,6 +3523,7 @@ int heal_actor::finish_using( Character &healer, Character &patient, item &it,
wound.set_duration( std::max( 0_turns, dur ) );
if( wound.get_duration() == 0_turns ) {
heal_msg( m_good, _( "You stop the bleeding." ), _( "The bleeding is stopped." ) );
patient.remove_effect( effect_bleed, healed );
} else {
heal_msg( m_good, _( "You reduce the bleeding, but it's not stopped yet." ),
_( "The bleeding is reduced, but not stopped." ) );
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