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Weekly Changelog 2024-05-20 to 2024-05-27 (#74128)
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* Weekly Changelog 2024-05-20 to 2024-05-27

* Apply suggestions from code review

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Co-authored-by: David Seguin <[email protected]>
Co-authored-by: Maleclypse <[email protected]>
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3 people authored Jun 2, 2024
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Expand Up @@ -248,6 +248,10 @@ Challenge start - hunted forever. Starts with the nemesis, but it comes back str
Adds a new globally unique special to spawn in the ocean : an Oil Platform !
Overhaul and flesh out Barry Isherwood's rescue mission
Prepper Militia Community
Add Snow Cones and Snow Machines
Add three new locations to Aftershock
New jewelry added
Night vision helmet attachments


## Interface:
Expand Down Expand Up @@ -311,6 +315,7 @@ Adding spell name to the casting... widget
Adding Classless as a supernatural category
Mission UI migrated to imGUI
Provide a visual UI for changing vehicle part shapes
Display RAS weapon reload time in aim ui



Expand Down Expand Up @@ -468,6 +473,12 @@ Aftershock: Add a space station clothes store
[MoM] Add triffid psions
Aftershock: Add poison based bullets, grenades and 'toxic flamethrower'
Give Liam opinions in XE
Add new homullus mutations that increase equipment durability
Being mute prevents casting VERBAL spells
[Magiclysm] Being grabbed makes SOMATIC spells harder to cast
[Xedra Evolved] Make Paraclesian fae's magic easier in appropriate terrain
Aftershock: Basic Hacking EOCs
[Xedra Evolved] Make Paraclesian fae's magic harder in some circumstances


## Balance:
Expand Down Expand Up @@ -538,6 +549,8 @@ Make Quadcopter Drones Produce Sound
Make most plastic and glass containers transparent
Added limb blocking to bionic styles
The average skill level of NPCs will rise over time
Random NPCs have the same starting skills and proficiencies as the average new character
Food continues to rot at temp above 63C


## Bugfixes:
Expand Down Expand Up @@ -704,6 +717,12 @@ Fixed issue where Android gesture inputs were not recognized by ImGui windows
Fixed arrows disappearing when unwielded
Fix for massive slowdown when NPC crafting speed drops below 0.0
Pseudo terrain appearing in fields when using mods is fixed (won't affect existing fields)
Fixes issue where loading a forge with coal does not work
Characters' spellbooks will not load invalid spells
Prevent segfault when butcher target disappears
Make Skunks Less Bloodthirsty
Oops - remove cramped space when no longer cramped
Correctly display the cost to learn the proficiency


## Performance:
Expand Down Expand Up @@ -788,6 +807,7 @@ Deleted the ImGui enable/disable toggle, turns on ImGui globally in CDDA
Use test enumerating item spawns to make assertions about the rate of appearance of different items.
Add perceived kwarg to pain_eval math function, apply it in Mind Over Matter
refactored ImTuis drawing code to fix a black screen issue, and to improve performance
refactor cataimgui::draw_colored_text


## Build:
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