Skip to content

Commit

Permalink
Merge pull request #75782 from CleverRaven/hostile-npcs-are-experimen…
Browse files Browse the repository at this point in the history
…tally-unsafe

Return to always treating hostile NPCs as being dangerous (for 0.I)
  • Loading branch information
Maleclypse authored Aug 18, 2024
2 parents 810ed9a + b21a471 commit 0072178
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion src/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4517,7 +4517,8 @@ void game::mon_info_update( )
p->attitude_to( u ),
npc_dist,
u.controlling_vehicle ) == rule_state::BLACKLISTED ;
} else {
}
if( !need_processing ) {
need_processing = npc_dist <= iProxyDist &&
p->get_attitude() == NPCATT_KILL;
}
Expand Down

0 comments on commit 0072178

Please sign in to comment.