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Previous implementation was broken on hidpi platforms where the
size of the framebuffer and the size of the window correlate 1:1.
This manifested in the mouse code thinking the mouse was in a
different location than it actually was.
New implementation explicitly calculates the ratio between the
framebuffer size and the window size, rather than relying on
glfwGetWindowContentScale
.Tested on X11 and Wayland, should work on Windows
Still a minor issue of the screen not resizing properly after exiting fullscreen but the mouse still works