add minHealth which controls when carbons die so we can set it in species #6938
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About The Pull Request
adds support for controlling the
speedpoint at whichcrabscarbons dierequired for holospheres because their hologram form has very low health which isn't possible if they die at -100
this is set in mob/living because that's where maxHealth is currently handled but right now only carbons care about minHealth because everything else ignores the old config option and dies at 0
changes are replicated to also store crit and softcrit thresholds
Why It's Good For The Game
better control over the point at which things die
Changelog
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add: add minHealth which controls when carbons die so we can set it in species
/:cl: