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add minHealth which controls when carbons die so we can set it in species #6938

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About The Pull Request

adds support for controlling the speed point at which crabs carbons die
required for holospheres because their hologram form has very low health which isn't possible if they die at -100

this is set in mob/living because that's where maxHealth is currently handled but right now only carbons care about minHealth because everything else ignores the old config option and dies at 0

changes are replicated to also store crit and softcrit thresholds

Why It's Good For The Game

better control over the point at which things die

Changelog

🆑
add: add minHealth which controls when carbons die so we can set it in species
/:cl:

@github-actions github-actions bot added the size/M Denotes a PR that changes 30-99 lines, ignoring generated files. label Dec 24, 2024
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