Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

somewhat improved cooking system #6895

Open
wants to merge 155 commits into
base: master
Choose a base branch
from

Conversation

lolman360
Copy link
Contributor

@lolman360 lolman360 commented Dec 4, 2024

About The Pull Request

new cooking system! heavily modular.

new things:
all cookable food is now a subtype of food/snacks/ingredient/ and stores its own cooking data (how long it takes etc).
all growns are now ingredients
all food can now stack! you can only stack cooked food with cooked food, etc. you may need different amounts for recipes now
some cookable food may have special effects if cooked via certain methods

food holders (saucepans, oven dishes, pots, skillets etc) are now used for making dishes. you can put a bunch of ingredients in them (currently unlimited, todo max capacity), cook them all at once and then serve the resulting dish via plates/bowls/etc

cooking machines exist. they just cook the food inside them. temperature settings are variable so you can cook food faster/slower if you like

recipes for hardcoded (non-modular) foods generally still exist. you still have to put the food all in a food_holder and cook it, but it will make the output item which you can then remove.
TODO:

  • basic /ingredient type impl
  • cooking machines basic functionality (IO, actually cooking stuff)
  • food holders basic functionality (IO)
  • reagent handling (via reagent temperature)
  • food holders advanced functionality (serving dishes, identical ingredients increasing serving size instead of duping, dish autoname generation, etc)
  • cooking machines tertiary functionality (cool sprites with overlays for food, etc)
  • additional cooking methods (bonfire ✅ , welder ✅, supermatter ✅, hex piping, atmos burnchambers, etc)
  • recipe handling
  • sprites
  • port old recipes and food over
  • /snacks/ingredient/grown
  • tgui recipe book
  • recipe visualizer
  • dishes getting dirty/ cleaning dishes

Why It's Good For The Game

new cooking system? delightful

Changelog

🆑
todo: CL
/:cl:

@github-actions github-actions bot added the size/XL Denotes a PR that changes 500-999 lines, ignoring generated files. label Dec 4, 2024
@github-actions github-actions bot requested a review from Zandario December 4, 2024 09:41
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Merge Conflict size/XL Denotes a PR that changes 500-999 lines, ignoring generated files.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants