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opendream fixes #6809

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merged 22 commits into from
Nov 5, 2024
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6599247
opendream patch
TheLordME May 6, 2024
235a407
Opendream compile result
TheLordME May 6, 2024
2182c74
OpenDream launch configuration
TheLordME May 7, 2024
ea8d827
add the compiled json to gitignore
TheLordME May 7, 2024
29661b1
removes warnings about using the DM compiler when compiling with open…
TheLordME May 7, 2024
fc37249
Merge branch 'opendream_branch' of https://github.com/Citadel-Station…
TheLordME May 7, 2024
af7bf75
Merge branch 'master' of https://github.com/Citadel-Station-13/Citade…
TheLordME Oct 20, 2024
a86ffd4
fix unclear "in" instruction inside of if()
TheLordME Oct 20, 2024
6a2694c
actually fixes the in statements
TheLordME Oct 20, 2024
5e50bbd
removes \The
TheLordME Oct 20, 2024
147ad80
all warnings fixed for now
TheLordME Oct 20, 2024
cc8234c
comment in gitignore
TheLordME Oct 20, 2024
d886b70
remove citadel.json
TheLordME Oct 20, 2024
b477eb7
rearrange the launch options
TheLordME Oct 20, 2024
473c27e
add the opendream extension to the recommended extensions
TheLordME Oct 20, 2024
26c317a
lets try trick 17
TheLordME Nov 1, 2024
eb873fd
more checks
TheLordME Nov 1, 2024
0bbd85d
Discard changes to code/controllers/subsystem/overlays.dm
TheLordME Nov 1, 2024
8b7355f
Merge branch 'master' into opendream_branch
TheLordME Nov 1, 2024
159d3b1
fixes the overlay shenanigans with lohikars help
TheLordME Nov 1, 2024
367cda2
Merge branch 'master' of https://github.com/Citadel-Station-13/Citade…
TheLordME Nov 5, 2024
f365a7c
Merge branch 'master' into opendream_branch
TheLordME Nov 5, 2024
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4 changes: 4 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,10 @@
*.lk
*.int
*.backup

# Opendream compile result
citadel.json

### https://raw.github.com/github/gitignore/cc542de017c606138a87ee4880e5f06b3a306def/Global/Linux.gitignore

*~
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3 changes: 2 additions & 1 deletion .vscode/extensions.json
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@
"stylemistake.auto-comment-blocks",
"donkie.vscode-tgstation-test-adapter",
"anturk.dmi-editor",
"aaron-bond.better-comments"
"aaron-bond.better-comments",
"ss13.opendream"
]
}
7 changes: 7 additions & 0 deletions .vscode/launch.json
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,13 @@
"name": "Launch DreamSeeker",
"preLaunchTask": "Build All",
"dmb": "${workspaceFolder}/${command:CurrentDMB}"
},
{
"type": "opendream",
"request": "launch",
"name": "OpenDream",
"preLaunchTask": "OpenDream: compile ${command:CurrentDME}",
"json_path": "${workspaceFolder}/${command:CurrentJson}"
}
]
}
2 changes: 1 addition & 1 deletion code/__HELPERS/time.dm
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ GLOBAL_VAR_INIT(roundstart_hour, pick(2,7,12,17))
* Returns 1 if it is the selected month and day.
*/
/proc/isDay(var/month, var/day)
if(isnum(month) && isnum(day))\
if(isnum(month) && isnum(day))
/// Get the current month.
var/MM = text2num(time2text(world.timeofday, "MM"))
/// Get the current day.
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2 changes: 1 addition & 1 deletion code/___compile_options.dm
Original file line number Diff line number Diff line change
Expand Up @@ -137,7 +137,7 @@
#endif

// ## LEGACY WARNING
#if !defined(CBT) && !defined(SPACEMAN_DMM)
#if !(defined(CBT) || defined(SPACEMAN_DMM) || defined(OPENDREAM))
#warn Building with Dream Maker is no longer supported and will result in errors.
#warn In order to build, run BUILD.bat in the root directory.
#warn Consider switching to VSCode editor instead, where you can press Ctrl+Shift+B to build.
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2 changes: 1 addition & 1 deletion code/controllers/subsystem/mobs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ SUBSYSTEM_DEF(mobs)
var/slept_mobs = 0

/datum/controller/subsystem/mobs/stat_entry()
return ..() + " P: [global.GLOB.mob_list.len] | S: [slept_mobs]"
return ..() + " P: [GLOB.mob_list.len] | S: [slept_mobs]"

/datum/controller/subsystem/mobs/fire(resumed = 0)
var/list/busy_z_levels = src.busy_z_levels
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6 changes: 3 additions & 3 deletions code/controllers/subsystem/overlays.dm
Original file line number Diff line number Diff line change
Expand Up @@ -166,15 +166,15 @@ SUBSYSTEM_DEF(overlays)
else { \
appearance_bro.appearance = origin; \
if (!ispath(origin)) { \
appearance_bro.dir = origin.dir; \
appearance_bro.dir = origin:dir; \
} \
target = appearance_bro.appearance; \
}

// If the overlay has a planeset (e.g., emissive), mark for ZM mangle. This won't catch overlays on overlays, but the flag can just manually be set in that case.
#define ZM_AUTOMANGLE(target) if ((target):plane != FLOAT_PLANE) { SSoverlays.context_needs_automangle = TRUE; }

/atom/proc/build_appearance_list(atom/new_overlays)
/atom/proc/build_appearance_list(list/new_overlays)
var/static/image/appearance_bro = new
if (islist(new_overlays))
// A lot of code seems to assume that it's safe to pass long-lived lists to SSoverlays.
Expand All @@ -190,7 +190,7 @@ SUBSYSTEM_DEF(overlays)
APPEARANCEIFY(new_overlays, .)

// The same as the above, but with ZM_AUTOMANGLE.
/atom/movable/build_appearance_list(atom/new_overlays)
/atom/movable/build_appearance_list(list/new_overlays)
var/static/image/appearance_bro = new
if (islist(new_overlays))
new_overlays = new_overlays:Copy()
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2 changes: 1 addition & 1 deletion code/game/dna/dna_modifier.dm
Original file line number Diff line number Diff line change
Expand Up @@ -373,7 +373,7 @@
occupantData["name"] = connected.occupant.real_name
occupantData["stat"] = connected.occupant.stat
occupantData["isViableSubject"] = 1
if (MUTATION_NOCLONE in connected.occupant.mutations || !src.connected.occupant.dna)
if ((MUTATION_NOCLONE in connected.occupant.mutations) || !src.connected.occupant.dna)
occupantData["isViableSubject"] = 0
occupantData["health"] = connected.occupant.health
occupantData["maxHealth"] = connected.occupant.maxHealth
Expand Down
4 changes: 2 additions & 2 deletions code/game/gamemodes/events/power_failure.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@

for(var/obj/machinery/power/smes/S in GLOB.machines)
var/area/current_area = get_area(S)
if(current_area.type in skipped_areas || !(S.z in (LEGACY_MAP_DATUM).station_levels))
if((current_area.type in skipped_areas) || !(S.z in (LEGACY_MAP_DATUM).station_levels))
continue
S.last_charge = S.charge
S.last_output_attempt = S.output_attempt
Expand All @@ -34,7 +34,7 @@
C.cell.charge = C.cell.maxcharge
for(var/obj/machinery/power/smes/S in GLOB.machines)
var/area/current_area = get_area(S)
if(current_area.type in skipped_areas || isNotStationLevel(S.z))
if((current_area.type in skipped_areas) || isNotStationLevel(S.z))
continue
if(S.powerout_holders_used)
S.charge = S.last_charge
Expand Down
2 changes: 1 addition & 1 deletion code/game/gamemodes/newobjective.dm
Original file line number Diff line number Diff line change
Expand Up @@ -593,7 +593,7 @@ datum
weight = 20

get_points(var/job)
if(job in science_positions || job in command_positions)
if((job in science_positions) || (job in command_positions))
return 20
return 40

Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/computer/supply.dm
Original file line number Diff line number Diff line change
Expand Up @@ -109,7 +109,7 @@
shuttle_status["engine"] = "Engaged"

else
shuttle["mode"] = SUP_SHUTTLE_ERROR
shuttle_status["mode"] = SUP_SHUTTLE_ERROR

for(var/pack_name in SSsupply.legacy_supply_packs)
var/datum/supply_pack/P = SSsupply.legacy_supply_packs[pack_name]
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/doors/door_vr.dm
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@

var/obj/item/weldingtool/welder = I
if(welder.remove_fuel(0,user))
to_chat(user, "<span class='notice'>You start weld \the plasteel into place.</span>")
to_chat(user, "<span class='notice'>You start weld the plasteel into place.</span>")
playsound(src, welder.tool_sound, 50, 1)
if(do_after(user, 10 * welder.tool_speed) && welder && welder.isOn())
to_chat(user, "<span class='notice'>You finish reinforcing \the [src].</span>")
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/oxygen_pump.dm
Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,7 @@
return
//when there is a breather:
if(breather && target != breather)
to_chat(user, SPAN_WARNING("\The pump is already in use."))
to_chat(user, SPAN_WARNING("The pump is already in use."))
return
//Checking if breather is still valid
if(target == breather && target.wear_mask != contained)
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/telecomms/broadcaster.dm
Original file line number Diff line number Diff line change
Expand Up @@ -551,7 +551,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
/atom/proc/test_telecomms()
var/datum/signal/signal = src.telecomms_process()
var/pos_z = get_z(src)
return (pos_z in signal.data["level"] && signal.data["done"])
return ((pos_z in signal.data["level"]) && signal.data["done"])

/atom/proc/telecomms_process(var/do_sleep = 1)

Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/telecomms/logbrowser.dm
Original file line number Diff line number Diff line change
Expand Up @@ -126,7 +126,7 @@
if("network")
var/newnet = input(usr, "Which network do you want to view?", "Comm Monitor", network) as null|text

if(newnet && ((usr in range(1, src) || issilicon(usr))))
if(newnet && (((usr in range(1, src)) || issilicon(usr))))
if(length(newnet) > 15)
set_temp("FAILED: NETWORK TAG STRING TOO LENGTHY", "bad")
return TRUE
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/telecomms/telemonitor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -99,7 +99,7 @@

if("network")
var/newnet = input(usr, "Which network do you want to view?", "Comm Monitor", network) as null|text
if(newnet && ((usr in range(1, src) || issilicon(usr))))
if(newnet && ((usr in range(1, src)) || issilicon(usr)))
if(length(newnet) > 15)
set_temp("FAILED: NETWORK TAG STRING TOO LENGTHY", "bad")
return TRUE
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/wall_frames.dm
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@
var/turf/loc = get_turf(user)
var/area/A = loc.loc
if(!istype(loc, /turf/simulated/floor))
to_chat(user, "<span class='danger'>\The frame cannot be placed on this spot.</span>")
to_chat(user, "<span class='danger'>The frame cannot be placed on this spot.</span>")
return

if(A.requires_power == 0 || A.name == "Space")
Expand Down
4 changes: 3 additions & 1 deletion code/game/objects/items/stacks/matter_synth.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,11 @@
var/recharge_rate = 2000
var/energy

/datum/matter_synth/New(var/store = 0)
/datum/matter_synth/New(var/store = 0, var/name = null)
if(store)
max_energy = store
if(name)
src.name = name
energy = max_energy
return

Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/structures/medical_stand_vr.dm
Original file line number Diff line number Diff line change
Expand Up @@ -274,7 +274,7 @@
to_chat(user, "<span class='warning'>There is no tank in \the [src].</span>")
return
if(is_loosen)
to_chat(user, "<span class='warning'>Tighten \the nut with a wrench first.</span>")
to_chat(user, "<span class='warning'>Tighten the nut with a wrench first.</span>")
return
if(!Adjacent(target))
return
Expand Down
2 changes: 1 addition & 1 deletion code/game/turfs/simulated/misc/fancy_shuttles.dm
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ GLOBAL_LIST_EMPTY(fancy_shuttles)
do_plane = SPACE_PLANE
do_state = "white"

under_EM = mutable_appearance('icons/turf/space.dmi', "white", src.plane = LIGHTING_PLANE)
under_EM = mutable_appearance('icons/turf/space.dmi', "white", plane = LIGHTING_PLANE)
under_EM.filters = filter(type = "alpha", icon = icon(src.icon, src.icon_state), flags = MASK_INVERSE)

under_MA = mutable_appearance(do_icon, do_state, layer = src.layer-0.02, plane = do_plane)
Expand Down
2 changes: 1 addition & 1 deletion code/modules/admin/verbs/buildmode.dm
Original file line number Diff line number Diff line change
Expand Up @@ -261,7 +261,7 @@ GLOBAL_LIST_EMPTY(buildholders)
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine")

master.buildmode.varholder = input(usr,"Enter variable name:" ,"Name", "name")
if(master.buildmode.varholder in locked && !check_rights(R_DEBUG,0))
if((master.buildmode.varholder in locked) && !check_rights(R_DEBUG,0))
return 1
var/thetype = input(usr,"Select variable type:" ,"Type") in list("text","number","mob-reference","obj-reference","turf-reference")
if(!thetype) return 1
Expand Down
5 changes: 3 additions & 2 deletions code/modules/admin/view_variables/debug_variables.dm
Original file line number Diff line number Diff line change
Expand Up @@ -3,11 +3,12 @@
var/header
if(D)
if(islist(D))
var/list/D_l = D
var/index = name
if (value)
name = D[name] //name is really the index until this line
name = D_l[name] //name is really the index until this line
else
value = D[name]
value = D_l[name]
header = "<li style='backgroundColor:white'>([VV_HREF_TARGET_1V(D, VV_HK_LIST_EDIT, "E", index)]) ([VV_HREF_TARGET_1V(D, VV_HK_LIST_CHANGE, "C", index)]) ([VV_HREF_TARGET_1V(D, VV_HK_LIST_REMOVE, "-", index)]) "
else
header = "<li style='backgroundColor:white'>([VV_HREF_TARGET_1V(D, VV_HK_BASIC_EDIT, "E", name)]) ([VV_HREF_TARGET_1V(D, VV_HK_BASIC_CHANGE, "C", name)]) ([VV_HREF_TARGET_1V(D, VV_HK_BASIC_MASSEDIT, "M", name)]) "
Expand Down
2 changes: 1 addition & 1 deletion code/modules/ai/holders/polaris/ai_holder_targeting.dm
Original file line number Diff line number Diff line change
Expand Up @@ -243,7 +243,7 @@
ai_log("react_to_attack_polaris() : Was attacked by [attacker], but we already have a target.", AI_LOG_TRACE)
on_attacked(attacker) // So we attack immediately and not threaten.
return FALSE
else if(attacker in attackers && world.time > last_target_time + 3 SECONDS) // Otherwise, let 'er rip
else if((attacker in attackers) && world.time > last_target_time + 3 SECONDS) // Otherwise, let 'er rip
ai_log("react_to_attack_polaris() : Was attacked by [attacker]. Can retaliate, waited 3 seconds.", AI_LOG_INFO)
on_attacked(attacker) // So we attack immediately and not threaten.
return give_target(attacker) // Also handles setting the appropiate stance.
Expand Down
2 changes: 1 addition & 1 deletion code/modules/artwork/crayon.dm
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ GLOBAL_LIST_EMPTY(crayon_data_lookup_by_string_icon_path)
var/width = icon.Width()
var/height = icon.Height()
// pass path in directly
var/list/states = fast_icon_states(icon_path)
var/list/states = icon_states(icon_path)
if(!islist(states))
stack_trace("failed to parse states for crayon pack [icon_path]")

Expand Down
2 changes: 1 addition & 1 deletion code/modules/client/verbs/ooc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@

msg = emoji_parse(msg)

if((msg[1] in list(".",";",":","#") || findtext_char(msg, "say", 1, 5))) //SSticker.HasRoundStarted() &&
if(((msg[1] in list(".",";",":","#")) || findtext_char(msg, "say", 1, 5))) //SSticker.HasRoundStarted() &&
if(alert("Your message \"[raw_msg]\" looks like it was meant for in game communication, say it in OOC?", "Meant for OOC?", "No", "Yes") != "Yes")
return

Expand Down
2 changes: 1 addition & 1 deletion code/modules/clothing/under/accessories/badges.dm
Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,7 @@
var/obj/item/pda/pda = O
id_card = pda.id

if(ACCESS_SECURITY_EQUIPMENT in id_card.access || emagged)
if((ACCESS_SECURITY_EQUIPMENT in id_card.access) || emagged)
to_chat(user, "You imprint your ID details onto the badge.")
set_name(user.real_name)
else
Expand Down
8 changes: 8 additions & 0 deletions code/modules/gamemaster/actions/_action.dm
Original file line number Diff line number Diff line change
Expand Up @@ -25,3 +25,11 @@

/datum/gm_action/proc/announce()
return

/datum/gm_action/proc/pick_weight(var/mundande_weight, var/moderate_weight, var/major_weight)
var/picked = rand(1, mundande_weight + moderate_weight + major_weight)
if(picked < mundande_weight)
return EVENT_LEVEL_MUNDANE
if(picked < mundande_weight + moderate_weight)
return EVENT_LEVEL_MODERATE
return EVENT_LEVEL_MAJOR
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/atmos_leak.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,10 +17,7 @@

// Decide which area will be targeted!
/datum/gm_action/atmos_leak/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = 8,
EVENT_LEVEL_MODERATE = 5,
EVENT_LEVEL_MAJOR = 3
)
severity = pick_weight(mundande_weight = 8, moderate_weight = 5, major_weight = 3)

var/gas_choices = list(GAS_ID_CARBON_DIOXIDE, GAS_ID_NITROUS_OXIDE) // Annoying
if(severity >= EVENT_LEVEL_MODERATE)
Expand Down
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/blob.dm
Original file line number Diff line number Diff line change
Expand Up @@ -18,10 +18,7 @@
var/spawn_blob_type = /obj/structure/blob/core/random_medium

/datum/gm_action/blob/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = 4,
EVENT_LEVEL_MODERATE = 2,
EVENT_LEVEL_MAJOR = 1
)
severity = pick_weight(mundande_weight = 4, moderate_weight = 2, major_weight = 1)

var/list/area/grand_list_of_areas = get_station_areas(excluded)

Expand Down
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/camera_damage.dm
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,7 @@
..()

var/severity_range = 0
severity = pickweight(EVENT_LEVEL_MUNDANE = 10,
EVENT_LEVEL_MODERATE = 5,
EVENT_LEVEL_MAJOR = 1
)
severity = pick_weight(mundande_weight = 10, moderate_weight = 5, major_weight = 1)

switch(severity)
if(EVENT_LEVEL_MUNDANE)
Expand Down
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/electrified_door.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,10 +13,7 @@
/datum/gm_action/electrified_door/set_up()
var/list/area/grand_list_of_areas = get_station_areas(excluded)

severity = pickweight(EVENT_LEVEL_MUNDANE = 10,
EVENT_LEVEL_MODERATE = 5,
EVENT_LEVEL_MAJOR = 1
)
severity = pick_weight(mundande_weight = 10, moderate_weight = 5, major_weight = 1)

//try 10 times
for(var/i in 1 to 10)
Expand Down
4 changes: 1 addition & 3 deletions code/modules/gamemaster/actions/meteor_defense.dm
Original file line number Diff line number Diff line change
Expand Up @@ -23,9 +23,7 @@
return weight

/datum/gm_action/meteor_defense/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = 10,
EVENT_LEVEL_MODERATE = 3
)
severity = pick_weight(mundande_weight = 10, moderate_weight = 3, major_weight = 0)

switch(severity)
if(EVENT_LEVEL_MUNDANE)
Expand Down
8 changes: 4 additions & 4 deletions code/modules/gamemaster/actions/spider_infestation.dm
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,10 @@
var/spawntype = /obj/effect/spider/spiderling

/datum/gm_action/spider_infestation/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = max(1,(12 - (3 * metric.count_people_in_department(DEPARTMENT_SECURITY)))),
EVENT_LEVEL_MODERATE = (7 + (2 * metric.count_people_in_department(DEPARTMENT_SECURITY))),
EVENT_LEVEL_MAJOR = (1 + (2 * metric.count_people_in_department(DEPARTMENT_SECURITY)))
)
severity = pick_weight(mundande_weight = max(1,(12 - (3 * metric.count_people_in_department(DEPARTMENT_SECURITY)))),
moderate_weight = (7 + (2 * metric.count_people_in_department(DEPARTMENT_SECURITY))),
major_weight = (1 + (2 * metric.count_people_in_department(DEPARTMENT_SECURITY)))
)

switch(severity)
if(EVENT_LEVEL_MUNDANE)
Expand Down
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/stowaway.dm
Original file line number Diff line number Diff line change
Expand Up @@ -19,10 +19,7 @@
)

/datum/gm_action/stowaway/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = 20,
EVENT_LEVEL_MODERATE = 5,
EVENT_LEVEL_MAJOR = 1
)
severity = pick_weight(mundande_weight = 20, moderate_weight = 5, major_weight = 1)

var/list/area/grand_list_of_areas = get_station_areas(excluded)

Expand Down
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/swarmboarder.dm
Original file line number Diff line number Diff line change
Expand Up @@ -19,10 +19,7 @@
)

/datum/gm_action/swarm_boarder/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = 30,
EVENT_LEVEL_MODERATE = 10,
EVENT_LEVEL_MAJOR = 1
)
severity = pick_weight(mundande_weight = 30, moderate_weight = 10, major_weight = 1)

var/list/area/grand_list_of_areas = get_station_areas(excluded)

Expand Down
5 changes: 1 addition & 4 deletions code/modules/gamemaster/actions/viral_infection.dm
Original file line number Diff line number Diff line change
Expand Up @@ -8,10 +8,7 @@
severity = 1

/datum/gm_action/viral_infection/set_up()
severity = pickweight(EVENT_LEVEL_MUNDANE = 20,
EVENT_LEVEL_MODERATE = 10,
EVENT_LEVEL_MAJOR = 3
)
severity = pick_weight(mundande_weight = 20, moderate_weight = 10, major_weight = 3)

//generate 1-3 viruses. This way there's an upper limit on how many individual diseases need to be cured if many people are initially infected
var/num_diseases = rand(1,3)
Expand Down
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