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Triumph + Rift Departure Shuttle renovations & fixes #6704

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merged 1 commit into from
Aug 31, 2024

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BlueWildrose
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@BlueWildrose BlueWildrose commented Aug 30, 2024

About The Pull Request

Non-map changes:

  • Fixed electrochromatic window spawners not passing the given ID over to the windows they're spawning.

Both:

  • Adds fire safety equipment
  • Window spawners come with a low wall now.

Triumph:

  • Moves the vendors back to the other wall
  • Replaces the cigarette vendor with an MRE vendor (don't encourage smoking in a shuttle.)
  • Changes up the bridge to be significantly less garbage
  • Medbay's surgery table is replaced with a sleeper. Medbay's beds are now rolling beds, and IV drips with anesthetic tanks are set beside them. A blood vendor's been added.
  • Lets people in the bridge see people outside in the passenger section.
  • Adds point defense system
  • Adds electrochromatic windows in the medbay, security, and command sections. Completely toggleable.
  • Adds brig section in security area
  • Adds safety equipment like softsuit closets & oxygen closets.

Rift:

  • Fixes the tintable windows.
  • Fixes access restrictions on security and medical sections.
  • Adds additional blast doors.

Why It's Good For The Game

Brings the departure shuttles which are designed to carry civillians and various crew members up to code in terms of safety and functionality. May eventually include its own built in air system later.

Fixes good.

Changelog

🆑
tweak: Triumph's departure shuttle has been significantly improved in terms of equipment.
fix: Atlas and Triumph's departure shuttles have been given proper safety and functionality.
/:cl:

@github-actions github-actions bot added the size/XL Denotes a PR that changes 500-999 lines, ignoring generated files. label Aug 30, 2024
silicons pushed a commit that referenced this pull request Aug 30, 2024
@silicons silicons merged commit 5a36e02 into Citadel-Station-13:master Aug 31, 2024
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