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Gives diona a new base sprite and more (#6691)
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Colfer1 authored Aug 29, 2024
1 parent b976478 commit dd97a3d
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7 changes: 7 additions & 0 deletions code/modules/species/station/diona.dm
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,11 @@

max_additional_languages = 2
name_language = LANGUAGE_ID_DIONA
base_skin_colours = list(
"Standard" = null,
"Alternate" = "alt",
)

intrinsic_languages = list(
LANGUAGE_ID_DIONA,
LANGUAGE_ID_DIONA_HIVEMIND
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species_flags = NO_MINOR_CUT | IS_PLANT | NO_SCAN | NO_PAIN | NO_SLIP | NO_HALLUCINATION | NO_BLOOD | CONTAMINATION_IMMUNE
species_spawn_flags = SPECIES_SPAWN_CHARACTER | SPECIES_SPAWN_WHITELISTED
species_appearance_flags = HAS_BASE_SKIN_COLOR

blood_color = "#004400"
flesh_color = "#907E4A"
base_color = "#ffffff"

reagent_tag = IS_DIONA

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Binary file modified icons/mob/species/diona/body.dmi
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