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More Endeavour Fixes (#6910)
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## About The Pull Request
Yet more fixes and improvements.
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## Why It's Good For The Game
Continues to iron out issues with the new map.
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## Changelog

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:cl:
add: added ashtrays to many areas
add: added a sign to indicate the morgue
add: added an oxygen canister to field medic prep
add: added a colormate to deck 1
add: added a funeral hall to the chapel
add: added a fax machine to the research breakroom
add: reinstated surgery observation room area
add: added department paint to many windows
del: removed window tint button from the sauna
del: removed a recharger from dorms
del: removed floating buttons in space near deck 2
tweak: bar reading rooms now bar lounges
tweak: outer chemistry desk windoor no longer access restricted
tweak: updated arrivals layout
tweak: research distribution now a public area again
tweak: R&D windows now shuttered instead of electrochromic
tweak: updates library layout
tweak: updates pool layout and access route
tweak: R&D chairs no longer on a different area from the rest of R&D
tweak: replaced the random arcade machine near psych
tweak: fixed maint door in exploration missing access requirements
tweak: fixed disconnected xenobio pen atmos piping
tweak: fixed disconnected disposals in medical and research
tweak: fixed badly placed chemistry distro pipe
tweak: tweaked the distribution of fitness vendors
tweak: moved the holomap in cargo so it's not blocked by the ordering
console
tweak: updated sec lobby (again)
tweak: deck 1 vending machines no longer blocked by a disposals chute
tweak: expanded field medic prep room
tweak: updated many maintenance tunnels
/:cl:

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AlphaM01 authored Dec 12, 2024
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