adds kinetic gauntlets, reworks kinetic marking system, insulated gloves now work when worn under things, adds melee injection / hook system #19596
ci_suite.yml
on: pull_request
Start Gate
0s
Run Linters
1m 34s
Compile Maps
56s
Integration Tests
1m 42s
Windows Build
2m 7s
Completion Gate
1s
Annotations
10 errors and 8 warnings
Compile Maps
Process completed with exit code 1.
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Run Linters:
code/game/click/mobs.dm#L34
duplicate definition of proc/melee_attack_chain
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Run Linters:
code/game/click/item_attack.dm#L52
undefined field: "melee_click_cd_cooldown" on /obj/item
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Run Linters:
code/game/click/item_attack.dm#L52
undefined var: "using_iwztem"
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Run Linters:
code/modules/mob/living/simple_mob/combat.dm#L87
bad keyword argument "style" to /mob/proc/melee_attack_chain[1/2]
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Run Linters:
code/modules/mob/living/simple_mob/combat.dm#L87
bad keyword argument "mult" to /mob/proc/melee_attack_chain[1/2]
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Run Linters
Process completed with exit code 1.
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Integration Tests
Process completed with exit code 1.
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Windows Build
Process completed with exit code 1.
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Completion Gate
Process completed with exit code 1.
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Start Gate
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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Run Linters:
code/game/click/items-melee_attack_chain.dm#L19
#warn deal with this trainwreck
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Run Linters:
code/game/click/mobs-melee_attack_chain.dm#L16
#warn deal with this trainwreck
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Run Linters:
code/modules/mining/tools/kinetic/kinetic_gauntlets-combo.dm#L42
#warn melee injection hooks
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Run Linters:
code/modules/mob/living/simple_mob/combat.dm#L86
#warn style injection?
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Run Linters:
code/game/click/item_attack.dm#L52
field access requires static type: "melee_click_cd_multiply"
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Integration Tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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