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Working on the lwlog logging library
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Working on the lwlog logging library

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ChristianPanov/README.md

Hello, I'm Chris 👋

I’m currently working on lwlog - a very fast logging library. Feel free to check it out and don't be afraid to contribute and to post issues, I encourage you

I am interested in crafting library solutions in C++, metaprogramming and graphics programming.
Future projects of mine include a 2D rendering solution for developing 2D interfaces and a 3D game engine. As well as additional tools that they require.

I value open-source because such projects are not just products people can use for free, they also bear a responsibility - to be resources other people can learn from.

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    Very fast synchronous and asynchronous C++17 logging library

    C++ 229 21

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    No-dependency OpenGL support library, which abstracts the processes of creating buffers and shaders

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