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micro balance change
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NightLightLumie committed May 19, 2024
1 parent ae77043 commit ca27e28
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Showing 2 changed files with 6 additions and 6 deletions.
8 changes: 4 additions & 4 deletions src/components/Boss.ts
Original file line number Diff line number Diff line change
Expand Up @@ -1006,15 +1006,15 @@ export class Boss extends Enemy {
// console.log("DPS: " + this.dps);
let rd = this.maxdps/this.dps;
this.scene.spValue=rd;
if(rd > 3) {
rd = 3;
if(rd > 2) {
rd = 2;
}
if(rd < 0.01) {
rd = 0.01;
}
this.dmgRes = rd;
if(this.tEl > 20) {
this.dmgRes=1.25;
if(this.tEl > 24) {
this.dmgRes=2;
}
}
}
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4 changes: 2 additions & 2 deletions src/components/Turret.ts
Original file line number Diff line number Diff line change
Expand Up @@ -62,8 +62,8 @@ export class Turret{
this.powerUpInfo = new PowerUpHandler(this.scene);
this.turretDisplay = new TurretModel(scene,x,y,this);
this.defaultParams = {
baseDamage: 25,
critChance: 0, critDmg: 3, critMod: 1,
baseDamage: 18,
critChance: 0, critDmg: 2.5, critMod: 1,
rof: 1.5, acc: 0,
shotgun: false, shotgunPellets: 0, shotgunDmg: 0,
pspeed: 1,
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