-
Notifications
You must be signed in to change notification settings - Fork 205
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
All-in command implementation #33
Closed
Closed
Changes from all commits
Commits
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -124,20 +124,24 @@ class PlayerInteraction { | |
// Returns an array of strings | ||
static getAvailableActions(player, previousActions) { | ||
let actions = _.values(previousActions); | ||
let betActions = _.filter(actions, a => a.name === 'bet' || a.name === 'raise'); | ||
let betActions = _.filter(actions, a => a.name === 'bet' | ||
|| a.name === 'raise' || a.name === 'all-in'); | ||
let hasBet = betActions.length > 0; | ||
|
||
let availableActions = []; | ||
|
||
if (player.hasOption) { | ||
availableActions.push('check'); | ||
availableActions.push('raise'); | ||
availableActions.push('all-in'); | ||
} else if (hasBet) { | ||
availableActions.push('call'); | ||
availableActions.push('raise'); | ||
availableActions.push('all-in'); | ||
} else { | ||
availableActions.push('check'); | ||
availableActions.push('bet'); | ||
availableActions.push('all-in'); | ||
} | ||
|
||
// Prevent players from raising when they don't have enough chips. | ||
|
@@ -195,6 +199,10 @@ class PlayerInteraction { | |
name = 'raise'; | ||
amount = input[1] ? parseInt(input[1]) : NaN; | ||
break; | ||
case 'a': | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 'a' is a little too easy to type by accident. Since this is a nuclear option, let's only look for the strings "all in," "all-in," and possibly "allin." |
||
case 'all-in': | ||
name = 'all-in'; | ||
break; | ||
default: | ||
return null; | ||
} | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
We should also remove the all-in action when players only have enough chips to call, just like we do with raise (it could be made more explicit with "Call (All-in)."