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2.6 release (#1002)
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kantagara authored Jun 3, 2024
2 parents 6343be9 + c7e7583 commit cc03f62
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8 changes: 8 additions & 0 deletions ChainSafe.Gaming.sln
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Expand Up @@ -45,6 +45,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChainSafe.Gaming.Marketplac
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChainSafe.Gaming.InProcessTransactionExecutor.Unity", "src\ChainSafe.Gaming.InProcessTransactionExecutor.Unity\ChainSafe.Gaming.InProcessTransactionExecutor.Unity.csproj", "{46C16E64-DC72-446D-B153-A2142691A151}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChainSafe.Gaming.HyperPlay", "src\ChainSafe.Gaming.HyperPlay\ChainSafe.Gaming.HyperPlay.csproj", "{0859E3E2-5AB9-4997-9DE7-368EAB89313B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Expand Down Expand Up @@ -153,6 +155,12 @@ Global
{46C16E64-DC72-446D-B153-A2142691A151}.Release|Any CPU.Build.0 = Release|Any CPU
{46C16E64-DC72-446D-B153-A2142691A151}.Test|Any CPU.ActiveCfg = Test|Any CPU
{46C16E64-DC72-446D-B153-A2142691A151}.Test|Any CPU.Build.0 = Test|Any CPU
{0859E3E2-5AB9-4997-9DE7-368EAB89313B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0859E3E2-5AB9-4997-9DE7-368EAB89313B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0859E3E2-5AB9-4997-9DE7-368EAB89313B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0859E3E2-5AB9-4997-9DE7-368EAB89313B}.Release|Any CPU.Build.0 = Release|Any CPU
{0859E3E2-5AB9-4997-9DE7-368EAB89313B}.Test|Any CPU.ActiveCfg = Debug|Any CPU
{0859E3E2-5AB9-4997-9DE7-368EAB89313B}.Test|Any CPU.Build.0 = Debug|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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1 change: 1 addition & 0 deletions Packages/.gitignore
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Expand Up @@ -93,6 +93,7 @@ crashlytics-build.properties
/io.chainsafe.web3-unity.lootboxes/Samples~/*
/io.chainsafe.web3-unity.ramp/Samples~/*
/io.chainsafe.web3-unity.web3auth/Samples~/*
/io.chainsafe.web3-unity.marketplace/Samples~/*

# Since the folder is called 'Debug', it's being ignored, so negate that
!/io.chainsafe.web3-unity.web3auth/Runtime/Plugins/Web3AuthSDK/Debug

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using System.Threading.Tasks;
using ChainSafe.Gaming.Evm.JsonRpc;
using ChainSafe.Gaming.UnityPackage;
using ChainSafe.Gaming.Web3.Build;
using ChainSafe.Gaming.Web3.Unity;

namespace ChainSafe.Gaming.HyperPlay
{
/// <summary>
/// Helper class to build preconfigured Web3 clients for HyperPlay.
/// </summary>
public static class HyperPlayWeb3
{
/// <summary>
/// Builds a lightweight Web3 client with basic HyperPlay functionality.
/// </summary>
/// <param name="config">Your HyperPlay config.</param>
/// <returns>A lightweight version of Web3 client with basic HyperPlay functionality.</returns>
public static ValueTask<Web3.Web3> BuildLightweightWeb3(IHyperPlayConfig config)
{
var projectConfig = ProjectConfigUtilities.Load();

return new Web3Builder(projectConfig).Configure(services =>
{
services.UseUnityEnvironment();
services.UseRpcProvider();
services.UseHyperPlay(config);
}).LaunchAsync();
}
}
}

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{
"name": "io.chainsafe.web3-unity.hyperplay.runtime",
"rootNamespace": "ChainSafe.Gaming.HyperPlay",
"references": [
"GUID:5426c6b788696eb4c88f4198b59839eb"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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