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CesiumJS 1.115

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@ggetz ggetz released this 01 Mar 16:25
· 1147 commits to main since this release

1.115 - 2024-03-01

Highlights include:

  • Added support for I3S Building Scene Layer. #11678
  • Added Scene.pickVoxel to pick individual cells from a VoxelPrimitive, and VoxelCell to report information about the picked cell. #11828
  • Fixed a bug where the camera can stay underground when 3D Tiles are loading in. #11824
  • Fixed a bug with where a mix of empty and non-empty tiles were not refining. #9356
  • Fixed a bug with camera collision with tilesets containing tiles with interleaved buffers #11812
  • Fixed an error when the screenSpaceEventHandler was destroyed before Viewer #10576
  • Fixed how Camera.changed handles changes in roll. #11844

See the changelog for the complete list of changes.