Update asset IDs #112
Workflow file for this run
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name: Cesium for Unreal Samples | |
on: [push] | |
jobs: | |
Package: | |
runs-on: windows-2019 | |
steps: | |
- name: Check out repository code | |
uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Install Unreal Engine | |
uses: ./.github/actions/install-unreal-windows | |
with: | |
unreal-engine-zip: "s3://cesium-unreal-engine/5.1.1/Windows/UE_5.1.1.zip" | |
unreal-program-name: "UE_5.1" | |
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }} | |
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }} | |
- name: Set environment variables | |
run: | | |
$ENV:SAMPLES_VERSION=$env:GITHUB_REF_NAME | |
$ENV:SAMPLES_PACKAGE_NAME="CesiumForUnrealSamples-${ENV:SAMPLES_VERSION}" | |
# Make the package name available to subsequent steps | |
echo "SAMPLES_PACKAGE_NAME=${ENV:SAMPLES_PACKAGE_NAME}" >> $ENV:GITHUB_ENV | |
- name: Package Project | |
run: | | |
cd "D:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles" | |
& "D:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" ZipProjectUp -nocompileeditor -project="${ENV:GITHUB_WORKSPACE}/" -install="${ENV:GITHUB_WORKSPACE}/${ENV:SAMPLES_PACKAGE_NAME}".zip -nocompile | |
- name: Extract built package | |
run: | | |
# Unzip the package ZIP so that it's not a ZIP inside a ZIP when published as a GitHub artifact. | |
mkdir extracted_package | |
7z x "${ENV:GITHUB_WORKSPACE}/${ENV:SAMPLES_PACKAGE_NAME}.zip" "-o${ENV:GITHUB_WORKSPACE}/extracted_package" | |
- name: Publish project package artifact | |
if: ${{ success() }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.SAMPLES_PACKAGE_NAME}}.zip | |
path: extracted_package |