-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add docs, NuGet, and change license to MIT
- Loading branch information
1 parent
e9c0cab
commit 7690c7f
Showing
4 changed files
with
50 additions
and
27 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# Getting Started with Cobble | ||
|
||
## Create an Application from Scratch | ||
|
||
1. Reference Cobble from your application | ||
* This can be done through [NuGet](https://www.nuget.org/packages/ProjectCeilidh.Cobble/), or by downloading the binaries direct from the [GitHub releases](https://github.com/Ceilidh-Team/Cobble/releases) page. | ||
2. Create a `CobbleContext` object in your main method | ||
3. Register your implementations using `CobbleContext.AddManaged`. | ||
* Implementations are classes with a single public constructor. Cobble will attempt to fill in the parameters with every matching implementation already registered in that `CobbleContext`. | ||
* Constructor parameters can either be scalar values or `IEnumerable<>`s. Scalar values will be populated with a single instance that can be cast to that type, and `IEnumerable<>`s will be populated with every instance that can be cast to the generic argument. | ||
4. Call `CobbleContext.Execute` | ||
* This will construct the dependency graph and construct all your instances, satisfying dependencies where requested. | ||
5. Optional: Use `CobbleContext.TryGetSingleton` and `CobbleContext.TryGetImplementations` to access the constructed instances after execution. | ||
|
||
## Advanced Usage | ||
|
||
* If any class you register with the system implements `ILateInject<>` at least once, the constructed instance will be notified whenever any new classes are registered with the owner `CobbleContext` after `CobbleContext.Execute` is called. | ||
* This allows for, in certain conditions, plugins to be loaded without requiring an application restart. | ||
* `CobbleContext.AddManaged` can accept any implementation of `IInstanceGenerator`, not just existing types. This can allow for object construction that does not use a type constructor. | ||
* See the [reference implementations](ProjectCeilidh.Cobble/Generator) of `IInstanceGenerator` for examples on how to implement this interface. | ||
* Creating a `CobbleContext` automatically registers itself with the dependency injection system, allowing you to depend on it and access it later on. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,29 +1,21 @@ | ||
BSD 3-Clause License | ||
MIT License | ||
|
||
Copyright (c) 2018, Project Ceilidh | ||
All rights reserved. | ||
Copyright (c) 2018 Olivia Trewin | ||
|
||
Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are met: | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
* Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
* Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
|
||
* Neither the name of the copyright holder nor the names of its | ||
contributors may be used to endorse or promote products derived from | ||
this software without specific prior written permission. | ||
|
||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | ||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | ||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,11 @@ | ||
# Cobble | ||
|
||
A .NET Standard framework for creating extremely extensible applications. | ||
[![NuGet](https://img.shields.io/nuget/v/ProjectCeilidh.Cobble.svg)](https://www.nuget.org/packages/ProjectCeilidh.Cobble/) | ||
|
||
Cobble makes it easy to create applications using lightweight, customizable dependency injection. | ||
Cobble is a [.NET Standard](https://docs.microsoft.com/en-us/dotnet/standard/net-standard) library for building extensible applications through bespoke dependency injection. | ||
|
||
* Cross-platform: Because it uses .NET Standard, Cobble will work with any modern implementation of .NET. | ||
* Lightweight: Cobble uses high-performance algorithms to execute quickly, and any overhead is only incurred one time. | ||
* Learn Once, Write Anywhere: Cobble makes no assumptions about the function of your program or the technology you use, making it easy to use for any task. | ||
|
||
[Learn how to get started with Cobble](GettingStarted.md) |