Releases: CedricGuillemet/Imogen
Releases · CedricGuillemet/Imogen
Imogen - 0.13 codename Chameleon Genet
New:
- Removed text edit for nodes shader. Edit them with your favorite editor and press F7 to hotload them
- User documentation visible on github
- Signed Distance node
- Box Blur node with multipass
- Channel packer node
- Lens node with optional vignette
- invert in NormalMap node
- Perlin noise node
- Mouse State toolip to show how the mouse is used for educative vdeos
- Improved imgInspect
Fixed:
- Clamp node, invert node
Imogen - 0.12 codename Bear Geki
New:
- replace cmft library with a custom cubemap radiance/irradiance node
- LOD visualization in cubemap viewer
- key modifiers constants accessible in nodes
- default parameters for physical sky
- better mipmap management
- dirty flags accessible in nodes
Fixed:
- many bugs fixed here and there. More to come...
Imogen 0.11 codename Lionet Ban
New:
- Hotkey editor
- New main menu
- GLTF scene loader
- 3D paint node (WIP)
- Disolve node
Fixed:
- Thumbnail creation
- Crash when selecting a node in the timeline
Imogen 0.10 codename Wolf Nachi
New:
- Threaded evaluation system for exports
- Reaction Diffusion node
- Kaleidoscope (symetry/mirror) node
- Palette node (c64, pico-8, CGA ...) with optional dithering
- Show/hide windows
- Main menu accessible by the top left button
- New header
- Auto layout nodes
- Default node parameter values can be defined in the node definition JSON
- Multipass nodes
- Pinned parameters and node previews are visible when no node is selected
Fixed:
- Better Tile node
- Fixed mouse interaction with Transform node
- Fixed undo/redo
- Fix Nan in node graph editor when window loses focus
- Fix node creation position when zoom is different of 1
- Click to close context menu in node graph editor
Imogen 0.9 codename Hydra Ichi
New:
- GLSL path tracer (experimental)
- Edge detection node
- Improved blur node
- New connection rendering code
- Markdown for rugs
- Default material open at startup
- JSON node definition
- Pinned parameters
- New Voronoi node
Imogen 0.8 codename Unicorn Jabu
New:
- python plugins
- svg import
- fur generator/display (experimental)
- materialX graph library export (experimental)
- time line/animation play modes
- animation curve editing (numerical edit, deletion) with undo/redo
- improved curve edit and sequence editor
Fixed:
- image allocation fixed
- PBR node inverted cubemap sampling
Imogen 0.7 codename Pegasus Tenma
New:
- Ambient Occlusion node
- Improve PBR node with cubemap display, displacement factor and various geometry
- Better cubemap handling in glsl nodes
- Terrain preview node
- small icon on nodes that indicates the type of render target(2D, cubemap)
- improved undo/redo
- you can select multiples nodes, move, delete, ...
- copy/paste node between graphs
- improved focused window handling
- color picker/debugger in preview window
- zoom/pan 2d preview
- improved nodes and rugs display
- 3D view manipulation a la Maya
- tab key in node graph brings the context menu with focus on search edit box
Known issues:
- some rendertarget keep previous sizes (from previous open graph)
Imogen 0.6.1 codename Saori Kido 2
Fixed:
- missing Python 3.7 library
Imogen 0.6 codename Saori Kido
New:
- Python 3.7 node evaluators (experimental)
- warp transform node
- NGon generator node
- Gradient builder node
- Camera parameter type
- Amiga ball displayed when there is compilation error
- Gradient builder parameter widget
- undo/redo (beta)
Changed:
- fixed tile node
- Ramp node can use an optional input texture
- dear imgui version bump
Known issue:
- Japanese tile sample is broken
- Cubemap filtering doesn't work and may use a lot of CPU/RAM