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sample.yaml
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sample.yaml
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---
collisions:
- entry:
name: COL_00_Ring
subname: 00_Ring
verts:
- x: RingL
y: StageBottom
- x: RingL
y: StageFloorY
- x: RingR
y: StageFloorY
- x: RingR
y: StageBottom
- x: RingL
y: StageBottom
- entry:
name: COL_00_Platform01_through
subname: 00_Platform01_through
verts:
- x: -17.5
y: StageTop
- x: 17.5
y: StageTop
spawns:
- entry:
name: START_00_P01
subname: 00_P01
start_pos:
x: 0.0
y: StageTop
z: 0.0
use_start: false
unk: 0
unk2:
x: 0.0
y: 0.0
z: 0.0
unk3: 4294967295
bone_name: ""
pos:
x: 0.0
y: StageTop
- entry:
name: START_00_P02
subname: 00_P02
start_pos:
x: 0.0
y: StageFloorY
z: 0.0
use_start: false
unk: 0
unk2:
x: 0.0
y: 0.0
z: 0.0
unk3: 4294967295
bone_name: ""
pos:
x: 0.0
y: StageFloorY
camera:
- entry:
name: CAMERA_00
subname: "00"
left: CameraLeft
right: CameraRight
top: CameraTop
bottom: CameraBottom
blastzones:
- entry:
name: DEATH_00
subname: "00"
left: BlastLeft
right: BlastRight
top: BlastTop
bottom: BlastBottom