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//************************************************************************ | ||
// Tutorial for WorldServer3D application with the Tricog Architecture | ||
// Tutorial for WS3DApp using CST | ||
// | ||
//Author: Klaus Raizer | ||
//Date: August 19th 2013 | ||
//Author: Ricardo R. Gudwin | ||
//Date: October, 16th 2015 | ||
//************************************************************************ | ||
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The full tutorial for using WS3DApp can now be read at: | ||
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http://cst.fee.unicamp.br/tutorials/CoreModelTrail | ||
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This tutorial intends to instruct you on how to start working with World Server | ||
3D and perform experiments with it using the Tricog Cognitive architecture. | ||
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Libraries for both the WordlServer3D (WS3D) and the cognitive architecture are available at this | ||
very same server and can be downloaded as new projects in Eclipse. | ||
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More information on WS3D and Tricog can be seen in the following articles: | ||
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[de Castro 2010] An Episodic Memory Implementation for a Virtual Creature | ||
Link (19/11/2012): http://link.springer.com/chapter/10.1007%2F978-3-642-15223-8_22?LI=true | ||
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[Raizer 2011] A cognitive neuroscience-inspired codelet-based cognitive architecture for the control of artificial creatures with incremental levels of machine consciousness. | ||
In Proceedings of a symposium at the AISB11 Convention. Machine Consciousness 2011: Self, Integration and Explanation | ||
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[Raizer 2012] A COGNITIVE ARCHITECTURE WITH INCREMENTAL LEVELS OF MACHINE CONSCIOUSNESS INSPIRED BY COGNITIVE NEUROSCIENCE | ||
International Journal of Machine Consciousness Special Issue on Machine Consciousness: Self, Integration and Explanation Selected Papers from the 2011 AISB Workshop | ||
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In order to have this application up and running, you must perform the following steps using Eclipse: | ||
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1) After downloading this project, go to "Configure Build Path..." and add the jars from "lib" folder. | ||
Now, add the jar containing the cognitive architecture (tricog_v****.jar). | ||
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At this point, there should be no errors in your WordlServer3DApplication project. | ||
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2) Run a WorldServer3D server at your local machine | ||
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3) Run Experiment0 from: br.unicamp.cogsys.worldServer3DApplication.experiments | ||
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It should start creating some apples in WS3D and then should create a robot creature. | ||
The cognitive architecture loaded in Experiment0 will control the creature in such a | ||
way that it will go after the closest apple on sight, and eat it when it gets close enough. | ||
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Note: At current implementation, WS3D might produce a few null pointer exceptions regarding | ||
GetFullStatus3D command in Main.java. It should stop by itself after a few moments. | ||
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