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A not so basic app skeleton which uses global notifications and level management with fade-in/fade-out effects. Project uses code samples from the community.

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Urho3D-Empty-Project

A basic app skeleton which uses global notifications and level management with fade-in/fade-out effects. Project uses code samples from the community.

How to build

Make sure that the URHO3D_HOME environment variable is set and points to the right directory. Build this the same way how you would build Urho3D engine itself

Ubuntu:

git clone https://github.com/ArnisLielturks/Urho3D-Empty-Project.git
cd Urho3D-Empty-Project
./cmake_generic.sh build
cd  build
make

If everything worked, build/bin directory should contain EmptyProject executable.

And of course here's the quick preview of how it should look in the end: alt tag

How to extend the functionality?

Read the wiki: https://github.com/ArnisLielturks/Urho3D-Empty-Project/wiki

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A not so basic app skeleton which uses global notifications and level management with fade-in/fade-out effects. Project uses code samples from the community.

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  • C 49.9%
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