Skip to content

Commit

Permalink
Update README file
Browse files Browse the repository at this point in the history
  • Loading branch information
fmauger committed Oct 19, 2017
1 parent fff14d5 commit ee6ee75
Showing 1 changed file with 40 additions and 32 deletions.
72 changes: 40 additions & 32 deletions README.rst
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ Bayeux C++ Library for Experimental Particle and Nuclear Physics
:width: 200pt

:Authors: The BxCppDev_ group
:Date: 2017-07-03
:Date: 2017-10-20
:Contact: [email protected]

.. contents::
Expand Down Expand Up @@ -84,19 +84,21 @@ Bayeux's roots
--------------

Original work on Bayeux was initiated at the `Laboratoire de Physique
Corpusculaire de Caen`_ in the framework of the NEMO3 double-beta
decay experiment and the R&D for its successor: the SuperNEMO
experiment. Bayeux is developped by a group of physicists working in
Nuclear and Particle Physics. It provides generic classes and tools
that can be used in many different contexts. It is now the
Corpusculaire de Caen`_ (CNRS/IN2P3) in the framework of the NEMO3
double-beta decay experiment and the R&D for its successor: the
SuperNEMO experiment. Bayeux is developped by a group of physicists
working in Nuclear and Particle Physics. It provides generic classes
and tools that can be used in many different contexts. It is now the
cornerstone of the SuperNEMO_ experiment's production software chain.
As a generic toolbox, it is also used by several projects for the
simulation of particle transport through matter, detector design for
nuclear physics, detection efficiency calculation, data serialization,
data processing and analysis, radiation protection and dosimetry
studies.
simulation of particle transport through matter (through its Geant4
extension module), detector design for nuclear physics, detection
efficiency calculation, data serialization, data processing and
analysis, radiation protection and dosimetry studies (including
industrial projects).

.. _SuperNEMO: https://github.com/SuperNEMO-DBD
.. _Linuxbrew: https://github.com/topics/linuxbrew

Naming and logo
---------------
Expand Down Expand Up @@ -135,7 +137,7 @@ GPL 3 within Bayeux.
Some parts of code or management/build scripts are released under the
MIT License.

Most of Bayeux's source code is released under the GNU General Public
Most of Bayeux's C++ source code is released under the GNU General Public
License 3.0.


Expand All @@ -150,15 +152,14 @@ with some work of adapting.
Bayeux now uses the C++11 standard by default so this implies the use
of a modern C++ compiler.

Using the `bxcppdev/bxtap`_ Linuxbrew tap provided by the
Using the `bxcppdev/bxtap`_ `Linuxbrew`_ *tap* provided by the
BxCppDev_ group should help you to guarantee a suitable working
environment on your system.

Releases
--------

* Upcoming release: Bayeux-3.1.0
* Latest release: Bayeux-3.0.0
* Latest release: Bayeux-3.1.0



Expand All @@ -183,31 +184,32 @@ Getting Bayeux
You can obtain the Bayeux source code from the main BxCppDev GitHub
repository.

For example, to download Bayeux version 3.0.0, you may use:
For example, to download Bayeux version 3.1.0, you may use, assuming a
Linux system:

.. code:: sh
$ cd ${HOME}
$ mkdir -p ${HOME}/BxCppDev
$ cd ${HOME}/BxCppDev
$ wget https://github.com/BxCppDev/Bayeux/archive/Bayeux-3.0.0.tar.gz
$ mkdir Bayeux-3.0.0 && tar xvzf Bayeux-3.0.0.tar.gz -C Bayeux-3.0.0 --strip-components 1
$ cd Bayeux-3.0.0/
$ wget https://github.com/BxCppDev/Bayeux/archive/Bayeux-3.1.0.tar.gz
$ mkdir Bayeux-3.1.0 && tar xvzf Bayeux-3.1.0.tar.gz -C Bayeux-3.1.0 --strip-components 1
$ cd Bayeux-3.1.0/
..

The ``${HOME}/BxCppDev/Bayeux-3.0.0/`` source directory
is thus created.
The ``${HOME}/BxCppDev/Bayeux-3.1.0/`` source directory is thus
created.

You can now create a dedicated directory to build Bayeux 3.0.0
following the guidelines in the *Installing Bayeux* section
below. Note that different versions of Bayeux may have slightly
different build/installation procedures, so you should read carefully
the ``README.rst`` file supplied with the source code.
You can now create a dedicated directory to build Bayeux 3.1.0
following the guidelines in the *Installing Bayeux* section below.
Note that different versions of Bayeux may have slightly different
build/installation procedures, so you should read carefully the
``README.rst`` file supplied with the source code.


If you want to use the development version (possibly unstable),
use Git:
If you want to use the development version (possibly unstable), use
Git:

.. code:: sh
Expand Down Expand Up @@ -398,8 +400,8 @@ To configure Bayeux, simply do, from the source directory of Bayeux:
..
..
You may also use an arbitrary build directory somewhere in your
filesystem:
You may also use an arbitrary temporary build directory somewhere in
your filesystem:

.. code:: sh
Expand All @@ -425,6 +427,12 @@ to deal with the following three in most cases:
``CMAKE_PREFIX_PATH``
Path under which Linuxbrew is installed and where some of the
third party software (dependencies) should be searched for.
You can use the following to automatically locate Linuxbrew on your system:

.. code:: sh
$ cmake -DCMAKE_PREFIX_PATH=$(brew --prefix)
``CMAKE_BUILD_TYPE``
Build type, e.g. ``Release``, ``Debug``. You will want this to be
Expand Down Expand Up @@ -568,9 +576,9 @@ A note on RPATHs
You should not use the ``(DY)LD_LIBRARY_PATH`` variables because they
are intended for testing, not production (see the man pages of
ld/dyld). Bayeux uses **rpaths** to provide a simple setup that
allows apps to be run directly with guaranteed library
allows applications to be run directly with guaranteed library
lookup. Morever, relative rpaths are used that generally allow Bayeux
to be relocatable (not tested).
to be relocatable (albeit not tested).

However, these settings are platform dependent and CMake has only added
support for this gradually. In particular, see these references:
Expand Down Expand Up @@ -616,7 +624,7 @@ Current development staff:

Other contributors:

* Arnaud Chapon ((LPC Caen, Cerap): geometry, validation.
* Arnaud Chapon (LPC Caen, Cerap): geometry, validation.
* Benoit Guillon (LPC Caen, ENSICAEN): original implementation of the ``Bayeux/materials`` module.
* Ben Morgan (University of Warwick): CMake support, logging features in datatools,
other management and integration tools, Doxygen based documentation support,
Expand Down

0 comments on commit ee6ee75

Please sign in to comment.