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fixed stabilizer enabled default in installer
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BuzzteeBear committed May 31, 2024
1 parent b25a7ac commit 0d79298
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<VersionNumber>0.3.4</VersionNumber>
<VersionNumber>0.3.5</VersionNumber>
<VersionString>beta</VersionString>
</PropertyGroup>
<PropertyGroup />
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8 changes: 8 additions & 0 deletions changelog.txt
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OpenXR-MotionCompensation Changelog

Version 0.3.4

Physical tracker:
- allow moving reference position via keyboard shortcuts

Bugfixes:
- fixed sway inversion on flypt reference tracker (was introduced at v0.3.4)

Version 0.3.4

Input stabilizer (experimental)
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4 changes: 2 additions & 2 deletions installer/OpenXR-MotionCompensation.iss
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; make sure to adapt this path to your system before building the installer
#define SolutionDir "P:\Development\OpenXR-MotionCompensation"
#define AppName "OpenXR-MotionCompensation"
#define AppVersion "0.3.4"
#define AppVersion "0.3.5"
#define AppPublisher "[email protected]"
#define AppURL "https://github.com/BuzzteeBear/OpenXR-MotionCompensation"
#define AppId "{A6E4E3AB-454E-4B79-BDCD-A11B4E1AAF4D}"
Expand Down Expand Up @@ -102,7 +102,7 @@ Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "rotation_filter"
Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "rotation_filter"; Key: "order"; String: "2"; Flags: createkeyifdoesntexist

; [input_stabilizer]
Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "input_stabilizer"; Key: "enabled"; String: "1"; Flags: createkeyifdoesntexist
Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "input_stabilizer"; Key: "enabled"; String: "0"; Flags: createkeyifdoesntexist
Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "input_stabilizer"; Key: "strength"; String: "0.5"; Flags: createkeyifdoesntexist
Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "input_stabilizer"; Key: "roll"; String: "1.0"; Flags: createkeyifdoesntexist
Filename: "{localappdata}\{#AppName}\{#AppName}.ini"; Section: "input_stabilizer"; Key: "pitch"; String: "1.0"; Flags: createkeyifdoesntexist
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4 changes: 2 additions & 2 deletions userguide/OpenXR-MotionCompensation_User_Guide.html
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<body>
<content><h1 id="openxr-motion-compensation">OpenXR Motion Compensation</h1>
<p><strong>DISCLAIMER: This software is distributed as-is, without any warranties or conditions of any kind. Use at your own risks!</strong></p>
<p>Version: 0.3.4</p>
<p>Version: 0.3.5</p>
<p><strong>This document contains instructions on how to use OpenXR motion compensation <a href="https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#api-layers">API layer</a>.</strong></p>
<h2 id="purpose-of-openxr-motion-compensation">Purpose of OpenXR Motion Compensation</h2>
<p>When using a motion rig in combination with a VR headset (hmd) he movement of the rig causes the in-game camera to change along with your position in the real world. In simulations for example you're basically feel being pushed around inside the cockpit when the motion rig moves.<br />
Expand Down Expand Up @@ -200,7 +200,7 @@ <h3 id="sections-in-configuration-file">Sections in configuration file</h3>
<li><code>rotation_increase</code>, <code>rotation_decrease</code> - see above, but for rotational filter</li>
<li><code>toggle_stabilizer</code> - enable/disable <a href="#input-stabilizer">input stabilizer</a></li>
<li><code>stabilizer_increase</code>, <code>stabilizer_decrease</code> - modify filter intensity for stabilizer stage filter</li>
<li><code>offset_forward</code>, <code>offset_back</code>, <code>offset_up</code>, <code>offset_down</code>, <code>offset_right</code>, <code>offset_left</code> - move the center of rotation (cor) for a virtual tracker. The directions are aligned with the forward vector set with the <code>calibrate</code> command. Changes made during runtime can be saved by using a save command (see below).</li>
<li><code>offset_forward</code>, <code>offset_back</code>, <code>offset_up</code>, <code>offset_down</code>, <code>offset_right</code>, <code>offset_left</code> - move center of rotation (cor) for a virtual tracker or neutral reference position for physical tracker. The directions are aligned with the forward vector set with the <code>calibrate</code> command. For virtual trackers changes made during runtime may be saved by using a save command (see below).</li>
<li><code>rotate_right</code>, <code>rotate_left</code> - rotate the aforementioned forward vector around the gravitational (yaw-)axis. Note that these changes cannot be saved. Therefore changing the offset position AFTER rotating manually and saving the offset values will result in the cor being a different offset position after reloading those saved values.</li>
<li><code>toggle_overlay</code> - activate/deactivate graphical overlay displaying the reference tracker position(s) (See <a href="#graphical-overlay">Graphical overlay</a> for details).</li>
<li><code>toggle_cache</code> - change between calculated and cached eye positions</li>
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4 changes: 2 additions & 2 deletions userguide/OpenXR-MotionCompensation_User_Guide.md
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**DISCLAIMER: This software is distributed as-is, without any warranties or conditions of any kind. Use at your own risks!**

Version: 0.3.4
Version: 0.3.5

**This document contains instructions on how to use OpenXR motion compensation [API layer](https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#api-layers).**

Expand Down Expand Up @@ -142,7 +142,7 @@ What you can modify in a configuration file:
- `rotation_increase`, `rotation_decrease` - see above, but for rotational filter
- `toggle_stabilizer` - enable/disable [input stabilizer](#input-stabilizer)
- `stabilizer_increase`, `stabilizer_decrease` - modify filter intensity for stabilizer stage filter
- `offset_forward`, `offset_back`, `offset_up`, `offset_down`, `offset_right`, `offset_left` - move the center of rotation (cor) for a virtual tracker. The directions are aligned with the forward vector set with the `calibrate` command. Changes made during runtime can be saved by using a save command (see below).
- `offset_forward`, `offset_back`, `offset_up`, `offset_down`, `offset_right`, `offset_left` - move center of rotation (cor) for a virtual tracker or neutral reference position for physical tracker. The directions are aligned with the forward vector set with the `calibrate` command. For virtual trackers changes made during runtime may be saved by using a save command (see below).
- `rotate_right`, `rotate_left` - rotate the aforementioned forward vector around the gravitational (yaw-)axis. Note that these changes cannot be saved. Therefore changing the offset position AFTER rotating manually and saving the offset values will result in the cor being a different offset position after reloading those saved values.
- `toggle_overlay` - activate/deactivate graphical overlay displaying the reference tracker position(s) (See [Graphical overlay](#graphical-overlay) for details).
- `toggle_cache` - change between calculated and cached eye positions
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