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lotv release
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Brandhor committed Nov 11, 2015
1 parent ccd2b6d commit db44cd6
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Showing 14 changed files with 41,270 additions and 41,056 deletions.
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8 changes: 4 additions & 4 deletions src/(listfile)
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Expand Up @@ -10,10 +10,10 @@ ComponentList.SC2Components
DocumentHeader
DocumentInfo
DocumentInfo.version
enGB.SC2Data\LocalizedData\GameHotkeys.txt
enGB.SC2Data\LocalizedData\GameStrings.txt
enGB.SC2Data\LocalizedData\ObjectStrings.txt
enGB.SC2Data\LocalizedData\TriggerStrings.txt
enUS.SC2Data\LocalizedData\GameHotkeys.txt
enUS.SC2Data\LocalizedData\GameStrings.txt
enUS.SC2Data\LocalizedData\ObjectStrings.txt
enUS.SC2Data\LocalizedData\TriggerStrings.txt
GameData.version
GameText.version
lotv.jpg
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3 changes: 1 addition & 2 deletions src/ComponentList.SC2Components
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@@ -1,8 +1,7 @@
<?xml version="1.0" encoding="us-ascii"?>
<Components>
<Optimized/>
<DataComponent Type="gada">GameData</DataComponent>
<DataComponent Type="text" Locale="enGB">GameText</DataComponent>
<DataComponent Type="text" Locale="enUS">GameText</DataComponent>
<DataComponent Type="info">DocumentInfo</DataComponent>
<DataComponent Type="mapi">MapInfo</DataComponent>
<DataComponent Type="trig">Triggers</DataComponent>
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110 changes: 56 additions & 54 deletions src/MapScript.galaxy

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36 changes: 18 additions & 18 deletions src/Preload.xml
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<?xml version="1.0" encoding="us-ascii"?>
<Preload>
<Asset path="Assets\Textures\icon-mineral-protoss.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-tips-missioncase.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-tips-starmap.dds" Type="Image"/>
<Asset path="Assets\Textures\ui_button_generic_normalpressed_zerg.dds" Type="Image"/>
<Asset path="Assets\Textures\ui_button_generic_normalpressed_protoss.dds" Type="Image"/>
<Asset path="Assets\Textures\icon-gas-terran.dds" Type="Image"/>
<Asset path="Assets\Textures\ui_generic_button_normaloverpressedover_zerg.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-building-terran-bunker.dds" Type="Image"/>
<Asset path="Assets\Textures\icon-supply-zerg.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-tips-computerterminals.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-tips-laserdrillantiair.dds" Type="Image"/>
<Asset path="Assets\Textures\ui_button_generic_normalpressed_terran.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-upgrade-terran-infantryweaponslevel2.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-tips-hacking.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-tips-tutorial.dds" Type="Image"/>
<Asset path="Assets\Textures\btn-unit-terran-marine.dds" Type="Image"/>
<Asset path="assets\textures\icon-mineral-protoss.dds" Type="Image"/>
<Asset path="assets\textures\btn-tips-missioncase.dds" Type="Image"/>
<Asset path="assets\textures\btn-tips-starmap.dds" Type="Image"/>
<Asset path="assets\textures\ui_button_generic_normalpressed_zerg.dds" Type="Image"/>
<Asset path="assets\textures\ui_button_generic_normalpressed_protoss.dds" Type="Image"/>
<Asset path="assets\textures\icon-gas-terran.dds" Type="Image"/>
<Asset path="assets\textures\ui_generic_button_normaloverpressedover_zerg.dds" Type="Image"/>
<Asset path="assets\textures\btn-building-terran-bunker.dds" Type="Image"/>
<Asset path="assets\textures\icon-supply-zerg.dds" Type="Image"/>
<Asset path="assets\textures\btn-tips-computerterminals.dds" Type="Image"/>
<Asset path="assets\textures\btn-tips-laserdrillantiair.dds" Type="Image"/>
<Asset path="assets\textures\ui_button_generic_normalpressed_terran.dds" Type="Image"/>
<Asset path="assets\textures\btn-upgrade-terran-infantryweaponslevel2.dds" Type="Image"/>
<Asset path="assets\textures\btn-tips-hacking.dds" Type="Image"/>
<Asset path="assets\textures\btn-tips-tutorial.dds" Type="Image"/>
<Asset path="assets\textures\btn-unit-terran-marine.dds" Type="Image"/>
<Actor id="SYSTEM_ActorConfig"/>
<Actor id="Decal" Variations="28"/>
<Sound id="UI_NavButtonSelect"/>
<Terrain id="BraxisAlphaEx1"/>
<Unit id="MineralField" Variations="0,1,3,5,6,7,8,9"/>
<Unit id="SpacePlatformGeyser"/>
<Unit id="Drone2"/>
<Unit id="Probe2"/>
<Unit id="SCV2"/>
<Unit id="Drone2"/>
<Unit id="MineralField" Variations="0,1,3,5,6,7,8,9"/>
</Preload>
34 changes: 17 additions & 17 deletions src/PreloadAssetDB.txt

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