Support non-static signatures in NativeDetourMethodPatcher, fixes #122. #123
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #122
No clue why NativeDetourMethodPatcher was hardcoded to static method signatures, it wasn't even verifying the input.
This PR just switches from
to
The second parameter was
ignoreThis
, which means only static methods were properly processed when set to true. Now non-static methods are processed in addition to static ones.Verified on Windows with Unity 2018 and Mono (.NET Framework 4.7.2).