Small uv utility collection
Currently found in the uv editor -> tool category
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Map channels: choose uv channel, added here for convenience.
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Select Ring: selects uv edgerings from the current edge selection, +/- buttons to expand/shrink the uv edgering by one edge.
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Select Loop: selects uv edgeloops from the current edge selection, +/- buttons to expand/shrink the uv edgeloops by one edge.
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Align: aligns the uv loops on X/Y or use Auto to let it do a best guess.
Shift aligns to maximum
Ctrl aligns to minimum
Alt makes it operate globally, across multiple objects
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Straighten:
Even: distributes points inbetween start - end from each loop in even distances.
Geometry: distributes the points according to their distance in 3D space.
Project: distributes the points project from the current position to the line from start-end
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Constrained Unwrap: Keeps the selected uv's in place/pinned and unwraps the unselected rest of the uv island.
Shift - ignore seams
Ctrl - ignore pins
Alt - ignore seams and pins