This repository contains the Azure Notification Hubs sample library and sample application for Xamarin Forms, Xamarin for Apple (Xamarin.iOS, Xamarin.TVOS, Xamarin.Mac) and Xamarin.Android. This sample project creates a unified wrapper over the AzureMessaging Xamarin Components for both iOS and Android with a Forms app as well as native applications.
This repository is set into sections:
This repository also contains samples which can be found in the samples along with a description of each.
This project contains Microsoft.Azure.NotificationHubs.Client
, which when added to your project, provides a consistent experience across Xamarin Android and Xamarin for Apple. You can use this project by cloning the source locally or using NuGet via GitHub.
dotnet add PROJECT package Microsoft.Azure.NotificationHubs.Client --version 1.0.0
Once you have referenced either the source code or NuGet, you can add the project to your main Xamarin Forms project as well as the Android and Apple specific projects.
Initializing the Azure Notification Hubs sample can be done by importing the namespace from the sample.
using Microsoft.Azure.NotificationHubs.Client;
And then in the start of your application, for example in your MainPage.xaml, you can initialize the NotificationHub
class with the hub name and access policy connection string, referencing them for example from a constants file or some other configuration settings.
// Start the API
NotificationHub.Start(Constants.ConnectionString, Constants.HubName);
You can then listen for push notifications in your application by adding an event handler to the NotificationMessageReceived
event.
// Add an event handler
NotificationHub.NotificationMessageReceived += OnNotificationMessageReceived;
// The handler
private void OnNotificationMessageReceived(object sender, NotificationMessageReceivedEventArgs e)
{
// Do something with the message
Console.WriteLine($"Title: {e.Title}");
Console.WriteLine($"Body: {e.Body}");
}
The API automatically handles using the Installation API for you once you have called the NotificationHub.Start
method. You may want indiciations that either the installation was successfully saved or failed to save, and to cover those scenarios, we have the InstallationSaved
and InstallationSaveFailed
events that you can add handlers to. The InstallationSaved
event will give you back the Installation
that was saved, and the InstallationSaveFailed
will give you back an Exception
from the process.
// Add handlers for installation managements
NotificationHub.InstallationSaved += OnInstallatedSaved;
NotificationHub.InstallationSaveFailed += OnInstallationSaveFailed;
private void OnInstallatedSaved(object sender, InstallationSavedEventArgs e)
{
Console.WriteLine($"Installation ID: {e.Installation.InstallationId} saved successfully");
}
private void OnInstallationSaveFailed(object sender, InstallationSaveFailedEventArgs e)
{
Console.WriteLine($"Failed to save installation: {e.Exception.Message}");
}
In the case of failure, you can try the process of saving the installation again by calling the NotificationHub.SaveInstallation()
method, but this should be only called in case the installation process has failed.
One of the ways to target a device or set of devices is through the use of tags, where you can target a specific tag, or a tag expression. The SDK handles this through top level methods that allow you to add, clear, remove and get all tags for the current installation. In this example, we can add some recommended tags such as the app language preference, and device country code.
var language = System.Globalization.CultureInfo.CurrentUICulture.TwoLetterISOLanguageName;
var country = System.Globalization.RegionInfo.CurrentRegion.TwoLetterISORegionName;
var languageTag = $"language_{langauge}";
var countryTag = $"country_{country}";
NotificationHub.AddTags(new [] { languageTag, countryTag });
With Azure Notification Hub Templates, you can enable a client application to specify the exact format of the notifications it wants to receive. This is useful when you want to create a more personalized notification, with string replacement to fill the values. The Installation API allows multiple templates for each installation which gives you greater power to target your users with rich messages.
For example, we can create a template with a body, some headers, and some tags.
var language = System.Globalization.CultureInfo.CurrentUICulture.TwoLetterISOLanguageName;
var country = System.Globalization.RegionInfo.CurrentRegion.TwoLetterISORegionName;
var languageTag = $"language_{language}";
var countryTag = $"country_{country}";
var body = "{\"aps\": {\"alert\": \"$(message)\"}}";
var template = new InstallationTemplate();
template.Body = body;
template.Tags = new List<string> { languageTag, countryCodeTag };
NotificationHub.SetTemplate("template1", template);
The SDK supports the ability to associate a user with an installation. This allows you to be able to target all devices associated with a particular User ID. The user's identity set through the SDK can be whatever the developer wants it to be: the user's name, email address, phone number, or some other unique identifier. This is supported through the NotificationHub
and the UserId
property.
var userId = "iosUser123"
NotificationHub.UserId = userId;
// Get the user ID
Console.WriteLine($"User ID: {NotificationHub.UserId}");
The SDK will update the installation on the device any time you change its properties such as adding a tag or adding an installation template. Before the installation is sent to the backend, you can intercept this installation to modify anything before it goes to the backend, for example, if you wish to add or modify tags. This is implemented in the IInstallationEnrichmentAdapter
interface with a single method of EnrichInstallation
.
NotificationHub.SetInstallationEnrichmentAdapter(new InstallationEnrichmentAdapter());
public class InstallationEnrichmentAdapter : IInstallationEnrichmentAdapter
{
public override void EnrichInstallation(Installation installation)
{
installation.Tags.Add("platform_XamarinForms");
}
}
The Azure Notification Hubs SDK will save the installation to our backend by default. If, however, you wish to skip our backend and store it on your backend, we support that through the IInstallationManagementAdapter
interface. This has a method to save the installation SaveInstallation
, passing in the installation, and then a completion for success, or for errors. Instead of starting the API with the Start
method with the hub name and connection string, we start with our installation adapter.
// Set the installation management delegate
Notification.Start(new InstallationManagementAdapter());
public class InstallationManagementDelegate : IInstallationManagementAdapter
{
void SaveInstallation(Installation installation, Action<Installation> onSuccess, Action<Exception> onError);
{
// Save the installation to your own backend
// Finish with a completion with error if one occurred, else null
onSuccess(installation);
}
}
This sample is meant to be a starting point for wrapping the Azure Notification Hubs Xamarin Components. Extending the capabilities for each platform, Apple and Android, can be done in files that end with .ios.cs
or .android.cs
depending on the platform. Extending shared pieces of code can be added by adding files ending with the .shared.cs
extension. If you need platform specific code for your Xamarin Forms iOS or Android projects, you can reference the NotificationHub
class which will reference the appropriate platform.
The Azure Notification Hubs for Xamarin for Apple (Xamarin.iOS, Xamarin.TVOS, Xamarin.Mac) is supported as part of the Xamarin Components repository in the AzureMessaging folder. This provides the Xamarin.Azure.NotificationHubs.iOS
NuGet package which can be added to your Xamarin Apple project.
Initializing the Azure Notification Hubs for Xamarin Apple can be done by importing the WindowsAzure.Messaging.NotificationHubs
namespace from the package. Note there are other classes under the WindowsAzure.Messaging
that are still available and supported such as SBNotificationHub
but are discouraged.
using WindowsAzure.Messaging.NotificationHubs;
And then in the start of your application, for example in your AppDelegate.cs, you can initialize the MSNotificationHub
class with the hub name and access policy connection string, referencing them for example from a constants file or some other configuration settings.
// Start the API
MSNotificationHub.Start(Constants.ConnectionString, Constants.HubName);
You can then listen for push notifications in your application by extending the MSNotificationHubDelegate
class and implementing the abstract DidReceivePushNotification
method.
// Set the delegate for receiving messages
MSNotificationHub.SetDelegate(new NotificationDelegate());
// The notification delegate implementation
public class NotificationDelegate : MSNotificationHubDelegate
{
public override void DidReceivePushNotification(MSNotificationHub notificationHub, MSNotificationHubMessage message)
{
if (UIApplication.SharedApplication.ApplicationState == UIApplicationState.Background)
{
Console.WriteLine($"Message received in the background with title {message.Title} and body {message.Body}");
}
else
{
Console.WriteLine($"Message received in the foreground with title {message.Title} and body {message.Body}");
}
}
}
One of the ways to target a device or set of devices is through the use of tags, where you can target a specific tag, or a tag expression. The SDK handles this through top level methods that allow you to add, clear, remove and get all tags for the current installation. In this example, we can add some recommended tags such as the app language preference, and device country code.
var language = NSBundle.MainBundle.PreferredLocalizations[0];
var countryCode = NSLocale.CurrentLocale.CountryCode;
var languageTag = $"language_{language}";
var countryCodeTag = $"country_{countryCode}";
MSNotificationHub.AddTag(languageTag);
MSNotificationHub.AddTag(countryCodeTag);
With Azure Notification Hub Templates, you can enable a client application to specify the exact format of the notifications it wants to receive. This is useful when you want to create a more personalized notification, with string replacement to fill the values. The Installation API allows multiple templates for each installation which gives you greater power to target your users with rich messages.
For example, we can create a template with a body, some headers, and some tags.
var language = NSBundle.MainBundle.PreferredLocalizations[0];
var countryCode = NSLocale.CurrentLocale.CountryCode;
var languageTag = $"language_{language}";
var countryCodeTag = $"country_{countryCode}";
var body = "{\"aps\": {\"alert\": \"$(message)\"}}";
var template = new MSInstallationTemplate();
template.Body = body;
template.AddTag(languageTag);
template.AddTag(countryCodeTag);
MSNotificationHub.SetTemplate(template, key: "template1");
The SDK supports the ability to associate a user with an installation. This allows you to be able to target all devices associated with a particular User ID. The user's identity set through the SDK can be whatever the developer wants it to be: the user's name, email address, phone number, or some other unique identifier. This is supported through the MSNotificationHub
and the GetUserId
and SetUserId
methods.
var userId = "iosUser123"
MSNotificationHub.SetUserId(userId);
// Get the user ID
Console.WriteLine($"User ID: {NotificationHub.GetUserId()}");
The SDK will handle saving the installation for you, however, we provide hooks where you can intercept both the successful installation or any failure through the MSInstallationLifecycleDelegate
abstract class. This has two methods, DidSaveInstallation
for successful saves, and DidFailToSaveInstallation
for any failures. We can implement this to have our own logging for example.
// Set a listener for lifecycle management
MSNotificationHub.SetLifecycleDelegate(new InstallationLifecycleDelegate());
public class InstallationLifecycleDelegate : MSInstallationLifecycleDelegate
{
public override void DidFailToSaveInstallation(MSNotificationHub notificationHub, MSInstallation installation, NSError error)
{
Console.WriteLine($"Save installation failed with exception: {error.LocalizedDescription}");
}
public override void DidSaveInstallation(MSNotificationHub notificationHub, MSInstallation installation)
{
Console.WriteLine($"Installation successfully saved with Installation ID: {installation.InstallationId}");
}
}
The SDK will update the installation on the device any time you change its properties such as adding a tag or adding an installation template. Before the installation is sent to the backend, you can intercept this installation to modify anything before it goes to the backend, for example, if you wish to add or modify tags. This is implemented in the MSInstallationEnrichmentDelegate
abstract base class with a single method of WillEnrichInstallation
.
// Set a dele3gate for enriching installations
MSNotificationHub.SetEnrichmentDelegate(new InstallationEnrichmentDelegate());
public class InstallationEnrichmentDelegate : MSInstallationEnrichmentDelegate
{
public override void WillEnrichInstallation(MSNotificationHub notificationHub, MSInstallation installation)
{
installation.AddTag("platform_XamariniOS");
}
}
The Azure Notification Hubs SDK will save the installation to our backend by default. If, however, you wish to skip our backend and store it on your backend, we support that through the MSInstallationManagementDelegate
protocol. This has a method to save the installation WillUpsertInstallation
, passing in the installation, and then a completion handler is called with either an error if unsuccessful, or nil if successful. Instead of starting the API with the Start
method, we use the StartWithInstallationManagement
which sets the installation manager.
// Set the installation management delegate
MSNotificationHub.StartWithInstallationManagement(new InstallationManagementDelegate());
public class InstallationManagementDelegate : MSInstallationManagementDelegate
{
public override void WillUpsertInstallation(MSNotificationHub notificationHub, MSInstallation installation, NullableCompletionHandler completionHandler)
{
// Save the installation to your own backend
// Finish with a completion with error if one occurred, else null
completionHandler(null);
}
}
By default, the SDK will swizzle methods to automatically intercept calls to UIApplicationDelegate
/NSApplicationDelegate
for calls to registering and intercepting push notifications, as well as UNUserNotificationCenterDelegate
methods.
-
Open the project's Info.plist
-
Add the
NHAppDelegateForwarderEnabled
key and set the value to 0. This disables the UIApplicationDelegate/NSApplicationDelegate auto-forwarding to MSNotificaitonHub. -
Implement the
MSApplicationDelegate
/NSApplicationDelegate
methods for push notifications.Implement the
RegisteredForRemoteNotifications
callback and theFailedToRegisterForRemoteNotifications
callback in your AppDelegate to register for Push notifications.public override void RegisteredForRemoteNotifications(UIApplication application, NSData deviceToken) { MSNotificationHub.DidRegisterForRemoteNotifications(deviceToken); } public override void FailedToRegisterForRemoteNotifications(UIApplication application, NSError error) { MSNotificationHub.DidFailToRegisterForRemoteNotifications(error); }
-
Implement the callback to receive push notifications
Override the
DidReceiveRemoteNotification
method to forward push notifications to MSNotificationHub.public override void DidReceiveRemoteNotification(UIApplication application, NSDictionary userInfo, System.Action<UIBackgroundFetchResult> completionHandler) { // Forward to MSNotificationHub MSNotificationHub.DidReceiveRemoteNotification(userInfo); // Complete handling the notification completionHandler(UIBackgroundFetchResult.NoData); }
-
Open the project's Info.plist
-
Add the
NHUserNotificationCenterDelegateForwarderEnabled
key and set the value to 0. This disables the UNUserNotificationCenterDelegate auto-forwarding to MSNotificaitonHub. -
Implement UNUserNotificationCenterDelegate callbacks and pass the notification's payload to
MSNotificationHub
.public override void WillPresentNotification (UNUserNotificationCenter center, UNNotification notification, Action<UNNotificationPresentationOptions> completionHandler) { //... // Pass the notification payload to MSNotificationHub MSNotificationHub.DidReceiveRemoteNotification(notification.Request.Content.UserInfo); // Complete handling the notification completionHandler(UNNotificationPresentationOptions.None); } public override void DidReceiveNotificationResponse (UNUserNotificationCenter center, UNNotificationResponse response, Action completionHandler) { //... // Pass the notification payload to MSNotificationHub MSNotificationHub.DidReceiveRemoteNotification(response.Notification.Request.Content.UserInfo); // Complete handling the notification completionHandler(); }
The Azure Notification Hubs for Xamarin.Android is supported as part of the Xamarin Components repository in the AzureMessaging folder. This provides the Xamarin.Azure.NotificationHubs.Android
NuGet package which can be added to your Xamarin.Android project.
Initializing the Azure Notification Hubs for Xamarin.Android can be done by importing the WindowsAzure.Messaging.NotificationHubs
namespace from the package. Note there are other classes under the WindowsAzure.Messaging
that are still available and supported such as the other NotificationHub
class, but are discouraged.
using WindowsAzure.Messaging.NotificationHubs;
You will need to update the following packages (versions correct as of 1.1.4.1):
Xamarin.GooglePlayServices.Base
(117.6.0.2)
Xamarin.Firebase.Messaging
(122.0.0.2)
Xamarin.Google.Dagger
(2.37.0)
It's recommended that you add the following to your androidmanifest.xml:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.GET_ACCOUNTS"/>
You will also need to go to Firebase Console and create a firebase project. Add your app, download the google.json, and add it to your project.
Set its build action to GoogleServiceJson. This build action comes from Xamarin.GooglePlayServices.Base
, so if it's not there then make sure that's up to date and restart visual studio.
And then in the start of your application, for example in your MainActivity.cs, you can initialize the NotificationHub
class with the Android Application
, hub name and access policy connection string, referencing them for example from a constants file or some other configuration settings.
// Start the API
NotificationHub.Start(this.Application, Constants.HubName, Constants.ConnectionString);
You can then listen for push notifications in your application by implementing the INotificationListener
interface and implementing the OnPushNotificationReceived
method.
// Set the delegate for receiving messages
NotificationHub.SetListener(new SampleNotificationListener());
// The notification listener implementation
public class SampleNotificationListener : Java.Lang.Object, INotificationListener
{
public void OnPushNotificationReceived(Context context, INotificationMessage message)
{
Console.WriteLine($"Message received with title {message.Title} and body {message.Body}");
}
}
One of the ways to target a device or set of devices is through the use of tags, where you can target a specific tag, or a tag expression. The SDK handles this through top level methods that allow you to add, clear, remove and get all tags for the current installation. In this example, we can add some recommended tags such as the app language preference, and device country code.
var language = Resources.Configuration.Locales.Get(0).Language;
var countryCode = Resources.Configuration.Locales.Get(0).Country;
var languageTag = $"language_{language}";
var countryCodeTag = $"country_{countryCode}";
NotificationHub.AddTags(new [] { languageTag, countryCodeTag });
With Azure Notification Hub Templates, you can enable a client application to specify the exact format of the notifications it wants to receive. This is useful when you want to create a more personalized notification, with string replacement to fill the values. The Installation API allows multiple templates for each installation which gives you greater power to target your users with rich messages.
For example, we can create a template with a body, some headers, and some tags.
var language = Resources.Configuration.Locales.Get(0).Language;
var countryCode = Resources.Configuration.Locales.Get(0).Country;
var languageTag = $"language_{language}";
var countryCodeTag = $"country_{countryCode}";
var body = "{\"data\":{\"message\":\"$(message)\"}}";
var template = new InstallationTemplate();
template.Body = body;
template.AddTags(new[] { languageTag, countryCodeTag });
NotificationHub.SetTemplate("template1", template);
The SDK supports the ability to associate a user with an installation. This allows you to be able to target all devices associated with a particular User ID. The user's identity set through the SDK can be whatever the developer wants it to be: the user's name, email address, phone number, or some other unique identifier. This is supported through the NotificationHub
and the GetUserId
and SetUserId
methods.
var userId = "iosUser123"
NotificationHub.SetUserId(userId);
// Get the user ID
Console.WriteLine($"User ID: {NotificationHub.UserId}");
The SDK will handle saving the installation for you, however, we provide hooks where you can intercept both the successful installation or any failure through the IInstallationAdapterListener
interface for successful saves and the IInstallationAdapterErrorListener
interface for any errors.
// Set listener for installation save success and failure
NotificationHub.SetInstallationSavedListener(new InstallationSavedListener());
NotificationHub.SetInstallationSaveFailureListener(new InstallationSaveFailedListener());
public class InstallationSavedListener : Java.Lang.Object, IInstallationAdapterListener
{
public void OnInstallationSaved(Installation installation)
{
Console.WriteLine($"Installation successfully saved with Installation ID: {installation.InstallationId}");
}
}
public class InstallationSaveFailedListener : Java.Lang.Object, IInstallationAdapterErrorListener
{
public void OnInstallationSaveError(Java.Lang.Exception javaException)
{
var exception = Throwable.FromException(javaException);
Console.WriteLine($"Save installation failed with exception: {exception.Message}");
}
}
The SDK will update the installation on the device any time you change its properties such as adding a tag or adding an installation template. Before the installation is sent to the backend, you can intercept this installation to modify anything before it goes to the backend, for example, if you wish to add or modify tags. This is implemented using the Visitor Pattern through the IInstallationVisitor
interface.
// Set an enrichment visitor
NotificationHub.UseVisitor(new InstallationEnrichmentVisitor());
public class InstallationEnrichmentVisitor : Java.Lang.Object, IInstallationVisitor
{
public void VisitInstallation(Installation installation)
{
// Add a sample tag
installation.AddTag("platform_XamarinAndroid");
}
}
The Azure Notification Hubs SDK will save the installation to our backend by default. If, however, you wish to skip our backend and store it on your backend, we support that through the IInstallationAdapter
interface. This has a method to save the installation SaveInstallation
, passing in the installation, and two listeners, one for successful saves with the IInstallationAdapterListener
and IInstallationAdapterErrorListener
for any failures. Instead of starting the API with the Start
method with the hub name and connection string, we use the IInstallationAdapter
overload.
// Set the installation management delegate
NotificationHub.Start(Application, new SampleInstallationAdapter());
public class SampleInstallationAdapter : Java.Lang.Object, IInstallationAdapter
{
public void SaveInstallation(Installation installation,
IInstallationAdapterListener installationAdapterListener,
IInstallationAdapterErrorListener installationAdapterErrorListener)
{
// Save to your own backend
// Call if successfully saved
installationAdapterListener.OnInstallationSaved(installation);
}
}
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.NET (including the runtime repo) is licensed under the MIT license.