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Wall Integrity buff #602

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merged 1 commit into from
Jul 1, 2024
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QuacksQ
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@QuacksQ QuacksQ commented Jun 22, 2024

About The Pull Request

Buffs the integrity of walls from 100 to 300.

Making this PR because right now its way to easy to tunnel through walls with ballistics, increasing the health of walls will help with preventing this.

How Does This Help Gameplay?

You can no longer tunnel through walls with an L6. This is good for obvious reasons.

How Does This Help Roleplay?

Minimal impact on RP.

Proof of Testing

Screenshots/Videos

Before

2024-06-22.17-05-00.mp4

After

2024-06-22.17-25-41.mp4

Changelog

🆑
balance: Buffed wall integrity from 100 to 300.
/:cl:

@github-actions github-actions bot added the Balance Also known as "I died to this, let's make it bad". label Jun 22, 2024
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This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself.

@github-actions github-actions bot added the Stale "Anyone home?" label Jun 30, 2024
@RimiNosha RimiNosha merged commit 496787e into Artea-Station:master Jul 1, 2024
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@RimiNosha RimiNosha removed the Stale "Anyone home?" label Jul 1, 2024
Artea-Station-Bot added a commit that referenced this pull request Jul 1, 2024
@QuacksQ QuacksQ deleted the wall-integritry-buff branch July 15, 2024 08:03
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2 participants