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Cargo Overhaul #349
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Cargo Overhaul #349
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github-actions
bot
added
Mapping
Something something someone placed three reinforced window spawners in one place.
Tools
Oh great, another thing with external dependencies that'll break in the next six months.
Fix
Cleans up someone else's code from 5 years ago.
labels
Oct 29, 2023
It'll save me a ton of time later.
It compiles, kinda
github-actions
bot
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the
UI
Also known as "I like lagspikes, so I added TGUI to your TGUI".
label
Nov 2, 2023
* base * reasons * GetToken proc, with a many remarks * Add a way to change reason in transfer_money proc. Add a reasons. * Reason to use the app. Commission. Standard application. * Apply suggestions from code review - Tralezab Co-authored-by: tralezab <[email protected]> * Tralezab & jlsnow301 advices. New format(everywhere) * Nanotrasen * Refactor TGUI(not me:( ). Fix useless capitalize * Update code/modules/economy/account.dm * Trans transforms in transaction * coMmission. little autodoc mistalke. Translation != Transaction * oops * Merge Conflict * ... * back feats * mistakes bye! * ну да Co-authored-by: tralezab <[email protected]> # Conflicts: # code/datums/components/pricetag.dm # code/game/objects/items/crab17.dm # code/modules/economy/account.dm # code/modules/modular_computers/hardware/hard_drive.dm # code/modules/vending/_vending.dm
… account. (#70363)
## About The Pull Request Ntos apps are generally split between 'app' and 'appContent' in their TGUI interfaces. This is done to add the ability to use the app's UI both with and without NtOS, or two NtOS apps sharing the same UI; though that's a rarer case (example: Newscaster, R&D console, Atmos alarm), so it's important to keep this standardized. ## Why It's Good For The Game Consistency with other NtOS apps, makes the app more accessible for coders and makes the UI not break if used anywhere outside of the NtOS environment. ## Changelog No player-facing changes.
## About The Pull Request Fix small typo/grammar in NTPay ## Why It's Good For The Game Less typos is good ## Changelog :cl: spellcheck: fixed grammar/typo in Nanotrasen Pay System add /:cl:
…your lazy ass to walk over.
Also yes, the sell code is fucked, cause if you put 50 pens inside, it'll take fucking forever. Probably going to do a reverse exponential or something, or whatever the fuck the fancy math name for that is.
RimiNosha
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Merge Conflict
Uh oh, a maint merged a PR that edits the same stuff as yours!
label
Dec 13, 2023
github-actions
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Balance
Also known as "I died to this, let's make it bad".
Quality of Life
Also known as "I deleted a ton of other things and made one particular thing the only way".
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Dec 13, 2023
I've done basically all the features I'm willing to cram into a PR, this kinda spiraled a little, and I need to cut it now. |
…ed to write a shitton of code to make it work.
Don't look at the diff |
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Labels
Balance
Also known as "I died to this, let's make it bad".
Feature
How I broke the server in one easy step!
Fix
Cleans up someone else's code from 5 years ago.
Mapping
Something something someone placed three reinforced window spawners in one place.
Quality of Life
Also known as "I deleted a ton of other things and made one particular thing the only way".
Removal
"What is soul? Are you a cult?"
Sprites
I like pretty things.
Tools
Oh great, another thing with external dependencies that'll break in the next six months.
UI
Also known as "I like lagspikes, so I added TGUI to your TGUI".
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About The Pull Request
#336 can wait, I need to get this show on the road, and traders are entirely half-baked right now.
Let's get them into an acceptable state, and let's get ourselves some publicity.
Leaving here so I can write the changelog as I go, cause writing the CL for #348 was god awful.
Ports:
The deets (unchecked are planned, and may cause more entries, checks are ones that have been done):
How Does This Help Gameplay?
Crew are now encouraged to do things via the fact traders are nearly their sole source of income, aside from raiding/mining and selling the loot they get.
Also no more magic centcom shuttle.
How Does This Help Roleplay?
Better anchoring inside the setting!
Proof of Testing
See testmerge.
Changelog
🆑
del: Civilian bounties and their consoles.
fix: You can now print trader console boards at cargo lathes.
del: The last of the trader reputation system. Apparently I missed a var, which could cause you to be silently locked out from trading.
fix: The scrapper trade hub should now always have their scrapper shop.
del: The supply and express supply console have both been replaced by trader consoles.
code: The trade console has been entirely overhauled, featuring shuttle integration and a much wider selection of goodies.
del: Almost all of the old cargo system.
add: Banking modular computer/PDA app. Check your cashflow with ease!
fix: Some minor UI style changes, most notably the button font colour being a lot better.
add: All deliveries on the shuttle are now wrapped, and will forego crates entirely where access isn't required.
balance: Departments no longer receive free money. You're entirely on your own to make money now.
qol: Trader bounties and delivery runs now pay directly to department accounts. The reward for crew? Getting a paycheck at all.
add: All heads now have their departmental budget cards, try not to lose them!
/:cl: